"For instance, the primary translator for this project, Helly, noted situations in which your party members could get annoyed with you, leave your party, start doing quests on their own, get married and have children, and take out some of the bosses instead of you."
O_O woah, not sure if i've ever seen something quite like that in a game before. if i give this a try, i'll have to be careful not to upset my characters then.
though, then again, it maybe interesting to test and see how far that could play out. lol could my characters, who chose to leave, beat the game before i, the player, manage to do so? and if they can, how might that affect the ending?
that certainly sounds quite interesting.