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Author Topic: Ninja Gaiden 1+2's Music, or "Where are the drums?"  (Read 5224 times)


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Re: Ninja Gaiden 1+2's Music, or "Where are the drums?"
« Reply #20 on: August 28, 2016, 11:03:20 pm »
Ai Senshi Nicol made good use of the FDS channels ... and Dead Zone makes uses of the FDS channels by using it for samples! Also that NSF sounds like it uses the N106 chip...
The vocal samples in Dead Zone come from the PCM channel (and actually uses PCM techniques instead of DPCM samples.)
The NSF I posted does use the Namco chip, but the lead vocals come from the FDS.


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Re: Ninja Gaiden 1+2's Music, or "Where are the drums?"
« Reply #21 on: September 01, 2016, 03:20:41 pm »
Many of the games you listed do not use PCM. You even list for example FF1 which do not use DPCM and use noise only for sound effects. Your just listed random NES games. This doesn't make any sense.

Huh? I described the list like this, except it's not random. Which is obvious if you go through it. I just didn't have the time to sort out the non-pcm games.

I edited some of the list, go ahead and edit the rest if you think others will get confused.
« Last Edit: September 01, 2016, 03:39:40 pm by PresidentLeever »
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