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Author Topic: Final Fantasy III English Translation for NES (FFIII: Refurbished)  (Read 17459 times)

John Enigma

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #180 on: November 26, 2016, 03:01:17 pm »
I wonder if there are more bugfixes in this translation.

Hell, I wonder if @Chaos Rush is still here.

Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #181 on: November 26, 2016, 03:33:33 pm »
To my understanding, he said that he was going to be away in school so he wouldn't be able to look at anything until his next break.

Duke2go

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #182 on: November 28, 2016, 04:10:22 am »
This is very interesting, especially since I've had a few people ask me to do a "Reconstructed" version of FFII and III FC. I didn't have time to really read through all of the previous pages, but I bookmarked the thread so I can later. Need to convince Disch to do a FFHackster for II and III also. Although iirc he was working on a beefed up version that would be compatible with a number of games, not just Final Fantasy. Definitely interested in seeing more of this one.  :thumbsup:
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Sephirous

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #183 on: November 29, 2016, 01:34:20 am »
I have been holding off patching my FFIIIJ until this is completed.

I loved the FFII Refurbished that he did and hope that in time this one gets completed too.

What I would like to see some one do someday also is edit the save slots screen after the prologue and put all 4 slots down at the bottom. Then add a crystal font title at the top. Very much like someone had done for the First Final Fantasy.
Where the title screen flickers as if the font was made out of crystal.

But that sounds like a lot of work.
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Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #184 on: November 29, 2016, 07:59:54 am »
Well from what I understand is that the mapper change expanded the ROM size allowed Chaos Rush to have enough space for the script. The problem is the mapper change causes the multiply bug. I read earlier in the thread that there is a possibility of compressing the script to fix that issue. If that could be done, everything could fit without any problems. At least we hope so.

NeonsSreetlight

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #185 on: January 04, 2017, 06:48:03 pm »
I'm so impressed with Final Fantasy II: Refurbished. After playing it, I was hoping there would be a similar project for Final Fantasy III and am excited to find this now! Very disappointed to find I can't play it on console though. If anyone wants to take up condensing it, I think a lot of fans of the series would be grateful to really experience the original as we could have if it were ever given a North American release back then. Either way, thanks for your work on these projects, Chaos Rush!

Kea

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #186 on: January 10, 2017, 10:57:11 am »
The multiply bug is my fault; I missed that while trying to root out all the instances of IRQ effects in FF3. If somebody has a save file or savestate near a place with splitting enemies I can look into it in the next couple of days.

Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #187 on: January 10, 2017, 06:13:44 pm »
The multiply bug is my fault; I missed that while trying to root out all the instances of IRQ effects in FF3. If somebody has a save file or savestate near a place with splitting enemies I can look into it in the next couple of days.

I'll PM you with one when I get home.

Chaos Rush

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #188 on: January 11, 2017, 01:54:28 pm »
Hi everyone, I apologize for disappearing for months and not being able to take care of the bug. I've been quite busy with college and I honestly don't know when I'll have time to take care of it, as school is my number one priority. Regardless of that, I will look into it soon, I'm just not sure when. (Also Kea if you find the fix be sure to PM me so I can get it in the next version).

A.D.R.I.A.N

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #189 on: January 11, 2017, 03:35:36 pm »
Welcome back Chaos Rush!
And don't worry, we all know that school keeps us all busy  :P.

Midna

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #190 on: January 11, 2017, 05:06:00 pm »
I've been there. When I was in college (the first run anyway), it felt like I didn't have time for anything... and I still did pretty badly, heh.

Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #191 on: January 19, 2017, 11:35:37 am »
I hope Kea can fix the multiply bug. Welcome back Chaos Rush.

JulianoFdeS

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #192 on: February 06, 2017, 05:16:56 pm »
Trying to play on Android Emulator

John Nes: Invisible font, can't read text, no matter if I use custom font or not.
Nesoid: Graphic Glitch. Unplayable.

I played FF2 Refurbished on John Nes.
Could you fix it? Thx for your attention.

Kea

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #193 on: February 18, 2017, 11:08:35 pm »
I'm crying uncle on the Divide bug for the moment...just can't figure out how to solve it.  :-\

I'm pretty sure the relevant routine is at $5F8EE / 17:B8DE, which is executed when a monster tries to split, but banging my head against it I haven't gotten any further. Too rusty maybe.

Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #194 on: February 19, 2017, 12:11:01 pm »
Trying to play on Android Emulator

John Nes: Invisible font, can't read text, no matter if I use custom font or not.
Nesoid: Graphic Glitch. Unplayable.

I played FF2 Refurbished on John Nes.
Could you fix it? Thx for your attention.

Have you tried NES.emu? That one works for me.

I'm crying uncle on the Divide bug for the moment...just can't figure out how to solve it.  :-\

I'm pretty sure the relevant routine is at $5F8EE / 17:B8DE, which is executed when a monster tries to split, but banging my head against it I haven't gotten any further. Too rusty maybe.

Dang that stinks. I'm curious about compressing the data in the translation. It would elminate the need to change the mapper that is currently causing the issue.

Chronosplit

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #195 on: February 19, 2017, 02:43:37 pm »
I can second NES.emu.  It's basically FCEUX on mobile, so there weren't any problems (only thing I did have problems with is Elite, but that tends to be an emulator testing ground in some respects anyway).  Alternatively you could give whatever Retroarch has a shot.  Nestopia works with everything.

John NES is... I don't want to call it old or outdated because it's been maintained pretty routinely, but it's kinda on the subpar side when it comes to a couple of fringe cases.
« Last Edit: February 22, 2017, 10:28:00 am by Chronosplit »

Chaos Rush

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #196 on: February 19, 2017, 04:09:16 pm »
I'm actually thinking of making a version that uses oversized MMC3, which is what the ad0220 translation did. It wouldn't work on hardware of course.

Rodimus Primal

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #197 on: February 21, 2017, 09:34:10 pm »
I'm actually thinking of making a version that uses oversized MMC3, which is what the ad0220 translation did. It wouldn't work on hardware of course.

I guess that would work maybe to work out the kinks but I think that would alienate some people who'd want to play your patch. Your FFII translation is being talked about in many circles, it's only fitting for FFIII.

madness flame

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Re: Final Fantasy III English Translation for NES (FFIII: Refurbished)
« Reply #198 on: February 23, 2017, 02:42:39 am »
@Chaos Rush I know the patch is not completed yet, but i couldn't wait to thank you for all the work you did, and i also want to thanks @Rodimus Primal for looking at typos and testing the whole thing. I also thanks all others who help in the project. Your FF2 and FF3 projects, and the FF4 & FF6 by Rodimus Primal, are really exciting. I played all PSX FF, and never had the chance to play any FF from FF1 to FF6 before. I want to discover all of them with your bugfixes and uncensored versions, for the very first time that i will play these games, to have the full experience while discovering the beginning of this amazing serie :D