Nods, That is exactly what I don't want to happen. What I am trying to do when I add the difficulty in, is compare it to official releases. Does it feel comfortable and fun vs. feeling like the creator is constantly bullying the player to death.
True, I don't want to create the experience I had with Legacy Of Darkness where you get to the Tower Of Ruins climbing the Random Pillars hoping the wrong one doesn't drop you into a death pit before the Harpy.
As far as Play testing goes, right now I haven't set up the doors yet, meaning the stages are impassible and pretty much disabled from screen to screen. (I use a lot of the debug menu.) But once I get the basic game working, Play testing is probably a good idea.
ASM is beyond me at the moment. But then again so was Graphic Installing for me at first. I'll check it out at some point.
I hope I can get The Library in, There are still a couple banks of graphics that I have no idea where they go, It's either the Castle Keep or The Library, I have to do some playing around with it to see what the tiles make.