Hello! Welcome to the project page for our Link's Awakening hack. This game has been in development since 2014, with njosro joining in 2019, and has made tons of progress since then. You'll discover many new things, which weren't found in the original LA, as well as some
familiar things from the Oracle games.
The plan for this project is a two part adventure, kind like the Oracle games. One game will follow the story of Link after leaving Koholint, and the other game will follow Marin as she deals with the loss of her newly found friend. (Link) What happened to the island, its residents, and the Wind Fish?
-New music. njosro has composed some excellent tunes to be enjoyed!
-New scenarios & side quests.
-20 hearts! 55 heart pieces to find!
-New items, improved items, more upgrades.
-New gameplay elements.
-Boss Labyrinth. Kinda (a little bit) like the Savage Labyrinth in Wind Waker.
-Hero mode. Select this in game when you create a new file! Enemies deal x2 damage.
-All new warp system. Travel to many places in an instant.
-Non-linear dungeon progression. To a lesser extent in Marin's game.
-Save statues. Like Majora's Mask, you must save using Owl Statues.
(at a later time we will show Link's game, for now all screenshots are from Marin's game)
Marin trying to leave the island:
Beginning cutscene with Marin:
More rupee variety! Enemies can drop all rupees up to the 50 rupee.
Complete overhaul of the inventory menu. You can change pages (screenshot shows
page 1) to see more items and stats like number of enemies killed, % of rooms
explored, % of treasure chests opened, and total play time!
Shopping in town. New items on display, with an expanded 5th item slot.
Mysterious Cave in the Mysterious Forest. Go here early on!
A cave... The grass texture isn't square anymore...
Inside the first dungeon. Note the owl statue. These allow you to save your game.
Each dungeon in the game will have a save statue at its entrance, and there will be
many more scattered throughout the land.