let me preface this by saying that I only mention my schooling in the hopes that people will take my proposal seriously and not as just some fan project request:
I'm currently a student enrolled in a 4 year game development course and in my 3rd year. I have now years of experience with various coding languages, especially C# and C++ and game engines, as well as programs like Max, mud box, and also "spriteing?" and animation programs. I consider coding to be my passion but I also enjoy for lack of a better term "level design".
I have recently grown interested in attempting a remake of game boy color Zelda games. Namely the Oracle Series and Link's Awakening in the Link to the Past engine. I have thsi strong desire to see that entire series (as they all star the same link) be better tied together as sequels and all in the same game engine. In Addition, when recently playing through those games I could see how well teh assets would fit into certain areas, and I don't forsee very many art changes even being nessisary, especially when it comes to the environment and dungeons. I have spent a week or so fooling around with Hyrule Magic, and thankfully just found a great tutorial on the subject. If I were to tackle this project I would start with Oracle of Seasons.. and maybe never go further who really knows. Regardless it would require some things I have yet to learn such as using Dark World Enemies in the Light world, changing of items, and likely a butt load of ASM hacking to really do it justice.
Basically I am just curious to hear from anyone who has used Hyrule Magic before weather they think it's a viable goal using the program, or weather I should look elsewhere at programs like Solaris. I tend to lean away from that method as Solaris is slow and I would MUCH rather create an actual ROM hack that can be played on a SNES or emulated. This of course is the best was to create a game with the same feel as I have yet to see a program that truly emulates the feel of the real game. I would be more than willing to go through a tougher development cycle to get an authentic feeling recreation of at least one fo these games in the ALTTP engine.
So, Is this project something you think is feasible to do in Hyrule Magic?
Also, keep in mind If I got forward with this I will undoubtedly need help. Any resources that can be linked my way would be great, and I'm sure I'll eventually look for some help on the art side of things for a few changes that will have to be made.
Thanks in advance for any advice