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Author Topic: Super Pitfall NES (improvements)  (Read 97166 times)

Midna

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Re: Super Pitfall NES (improvements)
« Reply #420 on: January 10, 2017, 11:21:18 am »
All right, I took a crack at it, and here's what I came up with. It's an original arrangement and not 100% directly based on the theme in the hack, but it should give you an idea of what "good arps" sound like.

FCandChill

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Re: Super Pitfall NES (improvements)
« Reply #421 on: January 10, 2017, 02:34:00 pm »
All right, I took a crack at it, and here's what I came up with. It's an original arrangement and not 100% directly based on the theme in the hack, but it should give you an idea of what "good arps" sound like.

Hey, that sounds nice. Could you provide the original FTM?

Midna

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Re: Super Pitfall NES (improvements)
« Reply #422 on: January 10, 2017, 03:25:47 pm »
Hey, that sounds nice. Could you provide the original FTM?

Sure, here you go.

FCandChill

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Copper

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Re: Super Pitfall NES (improvements)
« Reply #424 on: September 04, 2020, 03:05:29 am »
Since this 30th Anniversary has turned a poorly made game into one of the best on the NES...here are two ideas, if anyone has the ability.

1) make a randomizer version of this hack so each play through is a little different
2) far more interesting - change the layout of the caves

I assume the first suggesting is far easier to do. This game is such a gem. I need more lol