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Author Topic: Super Pitfall NES (improvements)  (Read 97543 times)

tvtoon

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Re: Super Pitfall NES (improvements)
« Reply #340 on: September 05, 2016, 09:34:37 am »
EDIT: Does Harry have unlimited bullets? If he does, bravo!
Yes, he does.

Great hack, good job! :D

MagusLOGS

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Re: Super Pitfall NES (improvements)
« Reply #341 on: September 05, 2016, 10:23:18 am »
I am very impressed with the work and effort you have put into this hack. The new updated graphics look like it could have been from a newer system. Easily 10/10.  :thumbsup:

FCandChill

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« Reply #342 on: September 05, 2016, 10:46:39 am »
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« Last Edit: October 04, 2016, 08:20:49 pm by FCandChill »

Disch

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Re: Super Pitfall NES (improvements)
« Reply #343 on: September 05, 2016, 11:21:37 am »
*Looks at readme*

Quote
DO NOT modify this hack in any way.

A ROM hacker telling other ROM hackers not to hack the ROM he just hacked.

Why wouldn't you want other people building off your hack?  What do you have to lose?

I never understood this mentality.


Regardless, I'm going to try this out.  I never played the original for more than 2 minutes because it was so awful, but this looks pretty good.

M-Tee

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Re: Super Pitfall NES (improvements)
« Reply #344 on: September 05, 2016, 11:40:37 am »
On the contrary, I never understood the opposing mentality and am glad to see others acknowledge creators' rights.

FCandChill

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« Reply #345 on: September 05, 2016, 11:51:47 am »
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« Last Edit: October 04, 2016, 08:21:17 pm by FCandChill »

nesrocks

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Re: Super Pitfall NES (improvements)
« Reply #346 on: September 05, 2016, 11:56:38 am »
The site policy regarding submission of new hacks explicitly says:
"For current generation platforms including Nintendo 3DS, Nintendo Wii U, Playstation 4, Playstation Vita, and Xbox One; only news, documents, and utilities may be submitted. No hacks or translations are permitted at this time."

I believe it is a similar subject when someone has just released his hack and is promoting it. It is a current game and intelectual property should be respected. In the future, if someone wants to further improve the hack, feel free to contact me, but in the meantime, please don't. While the hack is fresh, everyone is free to modify the original ROM released 30 years ago. Me and FCandChill have set up a nice datacrystal page with a lot of information for such a task.

edit: David Crane has replied to my e-mail. Here's what he had to say:

"Mario,

Truly an amazing and impressive effort! And to learn assembly language programming in order to pull it off is equally impressive.

I run into Super Pitfall haters all the time and I am quick to point out I had nothing to do with it. Now I can point them to your improved version.

Congratulations!

DC"

So awesome!
« Last Edit: September 05, 2016, 12:14:05 pm by nesrocks »

protomank

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Re: Super Pitfall NES (improvements)
« Reply #347 on: September 05, 2016, 12:52:51 pm »
About this policy, let me explain a bit as I've already talked about it with a few guys...
If you create a hack that infriges a company's copyright, you are responsible for it, you made the decision to do so, you chose the distributiuon method and added notes about your patch. If the company sues, it is on you and you know what you made.

Now, if someone takes your hack, and, let's say for example, made a X-rated game from it, or worse, added child abuse, you could be sued because the second patch includes yours! You could go to jail on pedophilia because your work is on that second hack. (I am using an extreme example for you to understand the basis of the problem).
That is the reason, and one I perfectly understand. That is why people are making separate patches, in some cases, ones that do not change the copyrighted material at all, like adding save or map to the game, and other that can be mixed with this one.

Disch

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Re: Super Pitfall NES (improvements)
« Reply #348 on: September 05, 2016, 01:07:45 pm »
Now, if someone takes your hack, and, let's say for example, made a X-rated game from it, or worse, added child abuse, you could be sued because the second patch includes yours! You could go to jail on pedophilia because your work is on that second hack. (I am using an extreme example for you to understand the basis of the problem).

Your casual misunderstanding of law could not be more incorrect.  You are not responsible for content other people create.

At worst, the pedo hack could draw undesired attention to your original hack -- but you would be in no way responsible for the pedophilia part of it.



This would be like saying a paper manufacturer could get in trouble because someone printed child pornography on their paper.  It doesn't work that way.



Regardless, whatever nesrocks wants to do with his hack is his business.  This hack is quite an accomplishment and is certainly a big improvement on the original game.

FCandChill

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« Reply #349 on: September 05, 2016, 01:08:24 pm »
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« Last Edit: October 04, 2016, 08:21:26 pm by FCandChill »

protomank

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Re: Super Pitfall NES (improvements)
« Reply #350 on: September 05, 2016, 01:29:46 pm »
Your casual misunderstanding of law could not be more incorrect.  You are not responsible for content other people create.
At worst, the pedo hack could draw undesired attention to your original hack -- but you would be in no way responsible for the pedophilia part of it.
This would be like saying a paper manufacturer could get in trouble because someone printed child pornography on their paper.  It doesn't work that way.

Never said you would be considered GUILTY, I am saying that yes, you can be SUED for that, even if without reason. Anyone that was sued can tell you that, even if you are 100% correct, it is a big problem.
Also, the point that I wanted to make, is that the fact is that the copyright owner can decide sue you and your hack, because the second one is somehow offensive.

FCandChill

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« Reply #351 on: September 05, 2016, 02:05:26 pm »
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« Last Edit: October 04, 2016, 08:22:13 pm by FCandChill »

protomank

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Re: Super Pitfall NES (improvements)
« Reply #352 on: September 05, 2016, 02:19:27 pm »
If they still hold copyright in Brazil, they can sue here too. I was actually thinking about brazilian legal system when saying "sued can be a problem" :-P

WhiteHat94

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Re: Super Pitfall NES (improvements)
« Reply #353 on: September 05, 2016, 10:07:15 pm »
Just wanted to say that your hack is incredible, it's really fantastic. Everything about it is so well done. I don't have enough nice things to say about it. It's one of the best hacks of any game I've come across. Just wanted to say thanks for making this, your hard work is very much appreciated.

We actually have already started speedrunning it and it's a lot of fun, check it out if you're interested. I'm working on the route for the Perfect ending as well.

https://www.youtube.com/watch?v=lD8jSKbqBSg

cross_bearer_02

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Re: Super Pitfall NES (improvements)
« Reply #354 on: September 05, 2016, 10:16:25 pm »
Hi!  My first time posting on these forums.  I'm rockman_X_2002 over on the Famitracker forums, as well as Atariage, and a few other places, and cross_bearer_02 in other places, and I'm the rockman_x_2002 who did the original NES version of the Pitfall II theme song and version of "Over the Waves" that was adapted and used in this ROM hack.

I just wanted to say congratulations to nesrocks and the rest of the team that made this ROM hack possible.  When nesrocks contacted me about using some of the tunes I had worked on to fun in his project, I was extremely honored to be a small part of this little project, and was excited to hear about it.  I've had an opportunity to download and play it today, and I'm extremely impressed at how the game has turned out.  I played Super Pitfall many years ago as a kid, and found it very difficult to enjoy, and felt that it paled in comparison to the original Atari 2600 games I knew and loved so much.

I am very pleased to say that the improvements made here make this game a worthy installment in the Pitfall! series, and so glad to see the amount of love and attention given to making this game so much better than it originally was.  I can happily say this is a game that I will enjoy diving into and playing through extensively!

Again, congratulations on an excellent ROM hack, and for vastly improving a game that so badly needed it!  Really enjoying this one!

Cheers!     ;D

nesrocks

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Re: Super Pitfall NES (improvements)
« Reply #355 on: September 05, 2016, 10:23:56 pm »
Just wanted to say that your hack is incredible, it's really fantastic. Everything about it is so well done. I don't have enough nice things to say about it. It's one of the best hacks of any game I've come across. Just wanted to say thanks for making this, your hard work is very much appreciated.

We actually have already started speedrunning it and it's a lot of fun, check it out if you're interested. I'm working on the route for the Perfect ending as well.

https://www.youtube.com/watch?v=lD8jSKbqBSg
I just watched it! I made a comment there.

I'm very impressed, you're very good at super pitfall!

cross_bearer_02: nice to see you here! Fortune smiled upon us when I found your ftm file. It was really awesome. It gave me the motivation to work A LOT on the hack the last month before release.
Without it and without FCandChill's work it would have been a completely different and inferior hack. Thank you!
« Last Edit: September 05, 2016, 10:38:14 pm by nesrocks »

FCandChill

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« Reply #356 on: September 05, 2016, 10:45:23 pm »
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« Last Edit: October 04, 2016, 08:25:49 pm by FCandChill »

Sephirous

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Re: Super Pitfall NES (improvements)
« Reply #357 on: September 06, 2016, 12:04:35 am »
Wow!

This project is awesome.  :thumbsup:

Getting rid of the black backgrounds is genius. I can only imagine what other games that were like this would be like if the black backgrounds were replaced.

protomank

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Re: Super Pitfall NES (improvements)
« Reply #358 on: September 06, 2016, 07:17:35 am »
Looking at the speedrun, I've noticed how much the game changed. Amazing.
« Last Edit: September 06, 2016, 07:26:45 am by protomank »

lexluthermiester

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Re: Super Pitfall NES (improvements)
« Reply #359 on: September 07, 2016, 02:58:30 am »
The site policy regarding submission of new hacks explicitly says:
"For current generation platforms including Nintendo 3DS, Nintendo Wii U, Playstation 4, Playstation Vita, and Xbox One; only news, documents, and utilities may be submitted. No hacks or translations are permitted at this time."

I believe it is a similar subject when someone has just released his hack and is promoting it. It is a current game and intellectual property should be respected. In the future, if someone wants to further improve the hack, feel free to contact me, but in the meantime, please don't. While the hack is fresh, everyone is free to modify the original ROM released 30 years ago. Me and FCandChill have set up a nice datacrystal page with a lot of information for such a task.

Gonna play devil's advocate for a moment and with a purpose. To qualify, I have worked in the legal field in the area of copyright law. I am one of the few people who have gone up against Microsoft and won.

Nesrocks, your request that others not modify your modification to someones else's copyrighted work is nonsense and more than a bit hypocritical. What you have done falls into a gray legal area. On one hand, it is a violation of the original copyright holder's rights to have a say in how it is used and you have denied them the right of first refusal. On the other hand, what you have done falls into the creative fair-use areas of the law. This subject has been beaten to death before and we will not go into to much detail here. The flat reality is that your work is allowed under the law so long as you do not benefit from it in any way and do not deprive the copyright holders of any benefit in any way. But you also have no right to limit how it is used in future either. Respect does not enter into it, because, copyright.

This work you and others have done seems real cool, no doubts there. However, you don't and can't own it. You don't have legal right to claim copyright ownership of the modifications you have done because you did not get and do not have the permission of the original copyright holder of the base work, IE the makers of the original game itself. They can't stop you from doing it, but they can stop you from claiming ownership of it.

Your request is just that, a request. One that does NOT have to be honored. But, at least for a time, it likely will be honored. But no one has to.. That having been said, if someone doesn't honor your request, oh well. It's not the end of the world. It would be childish and silly to make a big deal of it. So what if someone makes a mod of your mod? Why do you care? Do you really need to? [FYI, those are rhetorical questions that do not require an answer]

Edit; The legal points I have made above apply to United States copyright and case law. Brazilian law[where Nesrocks is based] likely differs somewhat, but I imagine the general ideas expressed still apply.
« Last Edit: September 07, 2016, 03:29:55 am by lexluthermiester »