Thank you guys
I just came back after a long vacation and I'm already working on the project with renewed strength.
It's great they mentioned you, but it bothers me they just glossed over the fact that you're taking on the enormous task yourself. How many previous GB to GBC conversion projects have been done? Like 2, 3? This effort is not wasted on me or other romhacking.net users. Kudos to you. I can only hope that someday, other GB games like Kirby's Dreamland, Wario Land 1 and the Megaman games will get this kind of treatment.
Thank you! I really hope this project encourage other people to make other colorization projects.
I'd do the colorization if someone else would do the hacking and give me direction on what guidelines to use.
Actually, this is something I considered - I can write the code for another game and let somebody else choose and apply the colors, which is really tedious. But maybe it's better to teach a man to fish instead of giving him a fish, I don't know. We'll see.
Returning to this project, I'm thinking about changing the sprite's palettes depending on the location a la Shantae GBC.
A picture is worth a thousand words:
I haven't implemented it yet, but it's really easy to do so with my current code. I'm also thinking about changing the palette depending on whether the sprite is inside the water or not, but that would be a bit more complex to implement.
What do you think?