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Author Topic: Snes palette question. Super Bomberman 2 (5 player hack)  (Read 718 times)


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Snes palette question. Super Bomberman 2 (5 player hack)
« on: February 23, 2016, 10:36:02 am »
I have been working on a 5 player hack for Super Bomberman 2 for a little while.  Progress has been smooth and i have most of the big problems figured out/finished.

I have run into an issue with not having enough background palettes.  Right now i am overwriting one of the two palettes for the map background.  This solution is fine if playing on map 1 because it only uses the first one but it messes up the palettes on every other map.  I really only like map one but i would love to leave all of the maps selectable for the release.

Is it possible in any way to use a sprite palette for a background?  I don't think it is possible but thought i would ask......or if anyone has any other ideas that may help me. 

I need it to run on real hardware too.

here is a progress pic

« Last Edit: February 23, 2016, 03:41:56 pm by mojoe128 »