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Author Topic: Final Fantasy IV Graphics Update (SNES)  (Read 57277 times)

Gedankenschild

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #220 on: December 26, 2017, 03:52:24 pm »
Thanks guys! :)

It's nice to see you as well, chillyfeez. I noticed you also took a break from Slick.

I would like to write about how the whole upgrading to 4bpp thing works, because it's actually quite simple and a few people asked for it. The main problem is that I know what to do but can't quite explain it in terms of having the right terminology. Though some things I've read recently helped, so maybe at some point...

I might also need some input when it comes to battle backgrounds, so that will turn into a discussion (hopefully) anyway.

azidahaka

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #221 on: December 29, 2017, 03:53:59 am »
As long as you could write it and add some pratical examples i would LOVE to read it! :thumbsup:

Mugi

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #222 on: December 29, 2017, 04:03:27 am »
agreed.

if it really is "that simple" as you nicely put it, maybe even a complete idiot like me could get something done.
there's 2 games that immediately pop into my mind i would like to mess with :P
In PSP we trust.

azidahaka

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #223 on: January 29, 2019, 05:47:54 am »
Just dropping here to show my appreciation on the project. Hope it's progressing!

Arty

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #224 on: January 29, 2019, 09:02:36 pm »
Has indeed been a few years since the last update, this looks really great and I hope it wasn't shelved

chillyfeez

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #225 on: January 29, 2019, 10:47:03 pm »
Ongoing project: "Final Fantasy IV: A Threat From Within"

Latest Demo

Arty

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #226 on: January 30, 2019, 08:44:19 pm »
This has been released.
http://www.romhacking.net/hacks/3753/
That appears to just be enemy sprites. This project was set to update tilesets, player sprites, and battle backgrounds if I'm reading it correctly.

chillyfeez

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #227 on: January 30, 2019, 10:56:41 pm »
Oh, well, Gedankenschild was last active on RHDN in August, so I'd be surprised to hear he's working on this currently.
Ongoing project: "Final Fantasy IV: A Threat From Within"

Latest Demo

Gedankenschild

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #228 on: February 04, 2019, 11:00:52 am »
Hey guys,

Glad to see there is still interest in the project.
I am indeed not currently working on it, but it's not because I don't want to.
2018 was a pretty bad year for me. I spent quite some time in the hospital and was pretty much bedridden for most of it. I'm not dying or anything, just recovering veeerry slowly (hopefully).
Looking forward to getting back into my projects, actually...
I've been reading the site regularly, just wasn't logged in.  :angel:

Rodimus Primal

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #229 on: February 04, 2019, 01:37:53 pm »
Hey guys,

Glad to see there is still interest in the project.
I am indeed not currently working on it, but it's not because I don't want to.
2018 was a pretty bad year for me. I spent quite some time in the hospital and was pretty much bedridden for most of it. I'm not dying or anything, just recovering veeerry slowly (hopefully).
Looking forward to getting back into my projects, actually...
I've been reading the site regularly, just wasn't logged in.  :angel:

Glad to hear that you are okay! I hope you recover fully from whatever it is.

Also, the project looks great so far. I've used it on one of my playthroughs of Namingway Edition and I'm eager to see it completed!

Arty

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #230 on: February 04, 2019, 02:20:30 pm »
Hey guys,

Glad to see there is still interest in the project.
I am indeed not currently working on it, but it's not because I don't want to.
2018 was a pretty bad year for me. I spent quite some time in the hospital and was pretty much bedridden for most of it. I'm not dying or anything, just recovering veeerry slowly (hopefully).
Looking forward to getting back into my projects, actually...
I've been reading the site regularly, just wasn't logged in.  :angel:

Oh man, well don't feel pressured! Take as much time to recover as you need, and I hope 2019 is a better year for you 💚

Vanya

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #231 on: February 04, 2019, 02:27:43 pm »
Wow. I thought I had a bad year. Feel better man!

Gedankenschild

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #232 on: February 06, 2019, 07:03:57 am »
Thanks everyone!

Glad to hear about your playthrough, Rodimus Primal. I always hoped to maintain compatibility with other hacks as much as possible.

CourtlyHades296

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #233 on: February 09, 2019, 09:56:08 am »
I am willing to test this hack with Canoe (the SNES Classic Edition's emulator).

8.bit.fan

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #234 on: February 13, 2019, 01:50:32 pm »
This is great and awesome work on this!! :D
I tried to see if it would be possible to incorporate this to my FF4 Ultima hack but unfortunately, my silly world map edits use the same spaces as your graphical updates so it doesn't work...  :(

Otherwise this is looking great!
Keep up the great work!!  :thumbsup: :beer:

8-bit fan
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Gedankenschild

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #235 on: April 09, 2019, 11:30:32 am »
This is great and awesome work on this!! :D
I tried to see if it would be possible to incorporate this to my FF4 Ultima hack but unfortunately, my silly world map edits use the same spaces as your graphical updates so it doesn't work...  :(

Otherwise this is looking great!
Keep up the great work!!  :thumbsup: :beer:

8-bit fan

Thanks a lot! It's too bad there's a conflict between our patches. It really shouldn't be too much of an obstacle to move something around. I could check my asm and provide a way. I see you also made a few palette changes to enemies. Those would have to be redone as well, obviously...

I am willing to test this hack with Canoe (the SNES Classic Edition's emulator).

Might be interesting to see if there is any difference between this and the unpatched version. I wouldn't expect it though since there's nothing particularly special going on in terms of code.

Spooniest

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #236 on: May 17, 2019, 09:22:33 pm »
Sorry to hear about your enforced bedtime. Hospitals are suckish.

Hope you get to working on it sometime. I'd be quite interested to play such a mod.

Cheers!

azidahaka

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Re: Final Fantasy IV Graphics Update (SNES)
« Reply #237 on: Today at 05:33:58 am »
Hey guys,

Glad to see there is still interest in the project.
I am indeed not currently working on it, but it's not because I don't want to.
2018 was a pretty bad year for me. I spent quite some time in the hospital and was pretty much bedridden for most of it. I'm not dying or anything, just recovering veeerry slowly (hopefully).
Looking forward to getting back into my projects, actually...
I've been reading the site regularly, just wasn't logged in.  :angel:

Sorry for your issues! Hope things will settle down!