ill look into that, im mostly interested in the part where you can bind spells to buttons so you don't need to interrupt combat. your mod has that and it sounds great. do any of the mods you mentioned do that for sd3? or do you know of any that do? my friends and i are about to play secret of mana with your mod and after that were gonna move on to sd3 it would be very helpful.
I don't think there is any spell binding mod for SD3. Even tho its fun to not have to interupt (especially when playing with a second player), during a fight you have to be very fast at picking your spell/target(s) since 1st: you are a sitting duck, an enemy might hit you. 2nd: no interuption means that timers are still running.. IE say a boss could have a timer set to 20 seconds that goes down and once it reaches 0, the boss casts an attack spell and restarts the timer.. the time you spend selecting spells/target(s) should be the least possible. I personally probably think too much about this and overdo it.. So I end up casting cure on the character with full HP instead of the one with critial health. So in harder fights I think its wiser to use the menu anyway and IIRC in SD3 you dont cast as much as in SoM so I dont think its really needed.
btw, on my som mod, if you use magic_recharging, it will take 25% less time to recharge if the spell was cast from a hotkey, giving you something for taking the risky choiceV0.16
<--- this has the saving issue fixed
It has some known bugs in it that I already fixed for futur V0.17 which ill post very soon.. along with the list of changes for V0.16 and V0.17