I'm Bill - new to the forums. I own a little company called Greeting Carts - we produce new NES (and soon SNES/Genesis games) based on birthdays, holidays, occasions, etc. Right now, we offer the games in regular format, plus a text-customized version for a slightly higher price (i.e. when you beat our birthday game, the ending screen scrolls text in which a personalized message would go).
I do not program these games myself. Shiru has done all of our programming work to date, but I am learning slowly as we go. My expertise lies more in the business side of things and the actual cartridge production.
But enough about me - let's get to the good stuff.
The next big step for our business is to offer a truly customized game for our customers.
*Customer uploads a pic of the person on our website, we make an 8-bit sprite of the person (or 2 people) and put them in the game
*Customer chooses their cart shell color (we had our own mold made for NES shells)
*Customer chooses their label design (we have about 10)
*Customer also gets the aforementioned personalized in-game text
* (MAYBE) Customer gets a printed (or hand-drawn) pixel drawing of themselves (or the person they're buying it for)
So, why am I posting here? I'm an idiot. Seriously, it took me over 8 hours to mod my Wii and it still didn't work right. I've tried to arrange all of the different sprite animations in my games in Tile Layer Pro and I can't ever figure out which tiles go with which other tiles in each animation. Apparently this just isn't in my skill set.
I would really like to learn how to do these sprite hacks myself so that the business is more streamlined, but I'm VERY open to someone doing these for us on a commissioned work basis (commission meaning we'd hire you to do each custom job at a flat rate).
These are my questions:
1) If I decide to keep trying to do the hacks myself, is anyone willing to get paid to give me some kind of easy-to-read sprite chart detailing which tiles match up for each animation in my game? There are two characters and I believe 5 or 6 animations for each character.
2) If someone out there is willing to do these on a regular basis, what kind of ballpark pricing would I be looking at?
Thanks so much!