My sincerest apologies for not keeping you guys updated. After many missteps, endless worlds of file corruptions, and false starts, this project was finally completed under the name A Link to the Islands.
NOTE: You must patch to a US rom with no header. You need a UPS patcher.
Name: Legend of Zelda, The - A Link to the Past (U) [!]
Size: 1,048,576 bytes
Checksum: CRC32 777AAC2F
The Legend of Zelda: A Link to the Islands is a Wind Waker-inspired hack of A Link to the Past. It was originally called Lyra Islands and developed by SePH in 2004-2005 and was also supposed to include new dungeons, but it wasn't finished. In 2015, I re-started the Lyra Islands project with the goal of finishing the game one day; that day has finally come. I ended up making new overworlds and dungeons in addition to restoring the original LTTP graphics and renaming the project A Link to the Islands.
Here's what to expect:
-New Dark World design (Areas 43, 45, & 47 ONLY!).
-Hyrule Castle re-located.
-Kakariko Town re-located.
-New Lost Woods-style puzzle.
-Eight new dungeons and one mini-dungeon.
-Ganon gets his own tower in the Dark World.
-New monologue and in-game clues.
-ASM hacks added.
-New ending cutscenes.
-Customized ending credits.
A few irreparable problems that popped up during development are documented in the readme.
Unlike Parallel Worlds and Goddess of Wisdom, both of which are notorious for their unforgiving difficulty levels, A Link to the Islands is a game that's fair to everyone. There are no super tricks, stunts, or logic (i.e. masked objects, bomb jumping), while still having a decent level of difficulty. Though, some backtracking may be required at times. Still, you won't ever have to use save states. You will not be frustrated while playing.