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Author Topic: Rockman 2 Everlast  (Read 25069 times)

TheZunar123

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Re: Rockman 2 Everlast
« Reply #40 on: July 03, 2015, 11:20:13 am »
Bubble Man looks a little weird to me honestly. It's hard to tell apart his facemask from his body. Maybe put a white outline around the mask like you did in the stage select mugshot?
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32x1000

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Re: Rockman 2 Everlast
« Reply #41 on: July 03, 2015, 11:24:06 am »
I'll see what I can do, but the palette is limited. Just give me a few and I'll put something up.

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Is this any better? (I can't add white without changing the whole palette)
« Last Edit: July 03, 2015, 11:33:53 am by 32x1000 »
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TheZunar123

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Re: Rockman 2 Everlast
« Reply #42 on: July 03, 2015, 12:13:17 pm »
Yeah, that's better. :thumbsup:
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32x1000

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Re: Rockman 2 Everlast/ New patch
« Reply #43 on: July 04, 2015, 06:17:22 pm »
Ok so here's the new patch: http://www.mediafire.com/download/brgq9v58gbnls4l/Rockman+2+Everlast+V2.ips
--------------------------------------------
CHANGES:
-Password Screen: updated Graphics

-Stage Select: updated graphics

-Heat Man's stage: updated graphics

-Bubble Man's stage: palette changes

-Air Man's stage : palette and graphical changes

-Updated Boss sprites
-Flash Man's stage is now finished
------------------------------------------------
So, feel free to leave feedback and check for any further updates, enjoy :)
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gadesx

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Re: Rockman 2 Everlast
« Reply #44 on: July 05, 2015, 06:06:03 am »
I can't kill him there, lol

32x1000

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Re: Rockman 2 Everlast
« Reply #45 on: July 05, 2015, 10:26:06 am »
Yeah... I guess you can't, lol
I'll get that fixed right away.
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M-Tee

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Re: Rockman 2 Everlast
« Reply #46 on: July 05, 2015, 10:34:56 am »
What's your specific "pitch" for each stage? Right now, the backgrounds still have a bit of "random graphics and patterns" feel to them. If you were to pitch the stages, one-at-a-time, I could give some specific feedback and suggestions.

Let's start with Bubble Man's stage,  for example.

32x1000

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Re: Rockman 2 Everlast
« Reply #47 on: July 05, 2015, 10:34:04 pm »
What do you mean by "Pitch"? Do you mean the location (sorry for late response)
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TheZunar123

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Re: Rockman 2 Everlast
« Reply #48 on: July 06, 2015, 11:06:33 am »
I think by pitch he means like the graphical theme. So basically he's asking what the theme for each stage is in terms of graphics.
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32x1000

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Re: Rockman 2 Everlast
« Reply #49 on: July 06, 2015, 11:22:38 am »
Quote
I think by pitch he means like the graphical theme. So basically he's asking what the theme for each stage is in terms of graphics.

Ok, thanks :)
--------------------------------------
Quote
Let's start with Bubble Man's stage,  for example.



Well, Bubble Man's stage, in terms of its location, is a large sewer main that leads to the ocean. With the graphics I tried to choose dark colors associated with the sewers, I.E the dark pipes in the background and the semi-brown platforms. With the green pipes I was going for a faded, sort of, water damaged color that reflected the stage.

July 12, 2015, 03:26:49 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Well, I've gotten a lot finished and since I'm getting no replies I'll post this now:
Here's the next updated patch http://www.mediafire.com/download/z4z4tnoc6wgzzcp/Rockman+2+Everlast+V3.ips
------------------------------------------
CHANGES:
-All stages are finished in terms of enemies and layout, but future changes may be made.

-All graphics for stages are completed with minor edits.

-The mecha dragon graphics have been edited:


-Music is still in development, but it will be available soon.

-Game is fully playable, but if any bugs are found, feel free to report them.

-Any other hacking tips such as with ASM feel free to post as I still need to edit the bosses.

-Any future updates will be posted, enjoy :)
« Last Edit: July 12, 2015, 03:26:50 pm by 32x1000 »
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CyberFox

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Re: Rockman 2 Everlast
« Reply #50 on: August 02, 2015, 02:31:42 am »
Got plans to do a overhaul hack of a Megaman game to make a new one from scratch?

I'm talking new robot masters, new abilities, new plot and some special odds and ends

32x1000

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Re: Rockman 2 Everlast
« Reply #51 on: August 02, 2015, 01:00:10 pm »
For the sequel, maybe... It really depends on how this one turns out.
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gadesx

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Re: Rockman 2 Everlast
« Reply #52 on: August 06, 2015, 10:49:21 am »
Just beaten the last version, the only thing I see that make the game a bit slow is the robot-hat that has a lot of life and there is many them