Henke37 That's what I fear, but it's weird to see some parts, but not others, isn't it?
Even more weird is that Wario's sprites look garbled/compressed yet big enemies like the vulture or that floating head are pretty much intact. Even the gennie is visible.
90's Retro Gamer: Yes, his original hat shows up at the intro and when he destroys the wall before selecting a file.
In both istances i'm unable to find it. I can't find any of the sprites of those moments, in fact.
There seems to be two sets of Wario's sprites, one for the intro, and one for the actual game, based on the fact that if I change the sprites you see in the screenshot, they are not shown in the select file screen. Kind of interesting seeing how much space they take for a GB game.
Maybe I can... I don't know, look at some emulator with some kind of "PPU viewer" like a Nes emulator, and try to copy the hat pixel by pixel, but VBA just shows the sprite as how you see it ingame.
There is an adress (8010) for where supposedly the intro's hat starts, if I go there with Tile Layer Pro it shows just a garbled mess.
Comparing how the panama hat is sprited and how I made the cap doesn't make any sense.
The hat is not that messed up when you look at it in the tile editor... But when I make my own the colors just do whatever they want, lol.
Kind of annoying seeing how i was able to edit other Nintendo games like Molemania's Title Screen no problem.