"NoOOOOoooOOoo! It's the regular old fashioned 2-Player mode! Why...?!"
What's the problem with taking turns playing in 2-Player mode, whether you win or die? It really is the most fair. I remember playing SMB1 with my older sister when I was a kid, and we played 2-Player mode. She got annoyed at me because I kept beating each level, and she never got a turn to play. And she had a point. What's the point in playing 2-Player mode if the winner gets to keep going until he or she dies, and the other player never gets a turn?
In all honesty 2-Player mode would be more fair and probably a lot more fun if both players get to go along with each other, instead of one of the players falling way behind, or taking a while to get a turn.
Anyway, it still seems like a nice hack including that extra world and all that. Can you show some screenshots or will it be a surprise?
I will be showing progress of the hack as I go.
I'm even considering making a Development Blog thread soon, to show some of the code I'm using, and what part I'm at on the project. Screenshots will be shown when there is something visually to be shown. Right now I'm doing a lot of the pre-work (setting up the ROM and bootup screen).
Still haven't found a way to implement Mario Bros. as a patch? Is it definitely discarded?
Yes. I truly truly wanted it in there, but for legal reasons, I've decided to leave it out. I'm playing it safe.
How hard do you think it would be to implement a realtime 2-Player mode? Is it technically reasonable?
What do you mean by "real-time"? Do you mean both players on the screen at once?