Thought I finally tracked down the mountain range save point the other night, but when I went to check turned out I mistakingly replaced it with another pentagram/magic symbol.
I've got some free time later today, so I'm going to take fresh unheadered FF2 1.1 and JP versions and go through it again, making notes of the %'s andd offsets in TLP like I should have done when I started tracking them down for FU ReMIX. Just a bit more time and persistance and I should have this in the bag.
Update: Found save point graphics at 93%, 95%, 96%, 97%, and 98%.
Two stars of David, a Campfire/Landmine, flashing orb, and not flashing orb.
that's all of them, as once I go lower than 93% I hit the castle graphics and character portraits... unless there's a tileset or two hidden elsewhere in the rom. I'll have to port them and do a speedrun to be sure.
I also read up some stuff and found out that in the Rosa rescue scene she has a giant blade hanging above her instead of a giant ball. I'm keeping an eye out for those graphics in my search as well, just in case you were wanting to change that as well.