I decided to revive this project. If you missed it the first time around, this is my attempt at optimizing the first generation Pokemon game for a single player experience. This time, I'm using Pokemon Yellow instead of Red! See below for a list of features. Just a note: I've tested everything to the point that I'm pretty confident everything works the way I intended. However, I haven't played through the entire game yet, so there could still be bugs. Please report them here if you find any!
I made these modifications using special Pokemon hacking utilities. Apparently there's been a disassembly of Pokemon Yellow since I originally started hacking the game. At some point I plan to read up on the disassembly so that I can modify the game more extensively. Until then, the main patch is complete!You can find all the patches and spoiler files here.
To play, use “Pokemon Yellow - Classic Edition (Final Beta).ips” on a clean copy of Pokemon Yellow. The other three patches are optional and can be applied in any order. There's also a folder of "quick start saves" that will allow you to skip the beginning of the game and the Oak's Parcel fetch quest. There are also quick saves that let you start with a Mew and some other fun stuff. Enjoy! Enhanced graphics –
This hack incorporates Danny-E 33's Gen. II Graphics patch, which improves the color palettes and replaces many of the sprites with second generation Pokemon graphics (see here
for more details). It looks great on both Super Game Boy and Game Boy Color.150 Pokemon available –
You can obtain the first 150 Pokemon without using glitches or cheating devices. All wild Pokemon locations have been taken from the Red, Green (Blue in North America), Blue (Japanese exclusive), and Yellow versions. With a few exceptions, if you could catch a Pokemon somewhere in one of these versions, you will be able to catch that Pokemon there. This means you'll find much more variety in each location than in the original versions.
In-game trades and Game Corner prizes have also been changed to provide access to all Pokemon.
I generally tried to give players access to each Pokemon at the lowest level it was available at in the original games (to ensure eligibility in the Pika Cup), but there are a number of exceptions.
The Pokemon found at surfing and fishing locations have not been changed.
See “Pokemon location spoilers.txt” for Pokemon locations.More TMs available –
In the original Pokemon games, most TMs were one-of-a-kind, so building the perfect team would often require trading Pokemon between games. In this hack, it's possible to get multiple copies of most TMs. Most are available in PokeMarts. Gym leaders now give 12 copies of their TMs. If you don't need the extra copies, sell them and buy TMs you do need.
PP Ups and Rare Candies are also available at the Indigo Plateau PokeMart.
See “PokeMart spoilers.txt” for PokeMart inventories.Gym Leaders tweaked –
Erika, Koga, and Sabrina now have Pokemon lineups that more closely match their original Red/Blue lineups.Optional patches –
I also created a few optional patches:
* Pikachu starts the game with Surf – This will let you play the Surfing Pikachu mini-game!
* Open World hack – This makes the game nonlinear! Check out “Open World spoilers.txt” for details, or play it blind and surprise yourself.
* Rival starts with Mew – Just for fun.