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Author Topic: Re: Victoly!  (Read 25067 times)

Disch

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Re: Victoly!
« Reply #200 on: June 05, 2017, 10:00:55 pm »
Shadow of the Colossus scratches my Zelda itch in a way the real deal maybe never will.

Have you played any of the Dark Souls games?

My friend jokes that they're "Zelda for grown-ups".   :laugh:  But seriously, they are some of the best games I've ever played.

FCandChill

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Re: Victoly!
« Reply #201 on: June 05, 2017, 11:42:49 pm »
Have you played any of the Dark Souls games?

My friend jokes that they're "Zelda for grown-ups".   :laugh:  But seriously, they are some of the best games I've ever played.

In my opinion, Breath of the Wild feels like an alpha version of Dark Souls :laugh:   ... Bloodborne is pretty great too.

SleepyFist

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Re: Victoly!
« Reply #202 on: June 06, 2017, 08:00:47 am »
I 100 percent-ed the public beta of (*deep breath*)
"What If Adventure Time was a 3-D Anime Game? And it's kind of perverted because it's anime"

For a game that could justifiably be called hentai and probably is, It play really really fucking well, essentially it feels like a bootleg Kingdom Hearts, minus XP gains or all the bells, whistles, and polish, that would come with a Square-Enix game, the graphics are well made and sit somewhere between Kingdom Hearts and Sims 3 in quality, the script is pretty bad though, I think it gets worse the further in you get.

http://gamejolt.com/games/what-if-adventure-time-was-a-3d-anime-game/132926
You can check it out here ^ or here V
https://www.patreon.com/posts/what-if-time-was-2927951

The pornographic content can also be toggled off at the start of the game or from the options menu.

Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o

Mew seeker

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Re: Victoly!
« Reply #203 on: June 08, 2017, 09:27:15 pm »
Dynasty Warriors Gundam 2 (PS2) : I am now a true Dynasty Warrior Gundam! I saved scum to do it though.

meunierd

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Re: Victoly!
« Reply #204 on: June 10, 2017, 07:16:39 am »
Have you played any of the Dark Souls games?

My friend jokes that they're "Zelda for grown-ups".   :laugh:  But seriously, they are some of the best games I've ever played.

I actually just borrowed a PS3 for that express purpose ;)

magictrufflez

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Re: Victoly!
« Reply #205 on: June 18, 2017, 05:24:43 pm »
Finally finished Divinity: Original Sin EE---although it is pretty long (I clocked in at ~75 hours after doing as much as I possibly could as far as side quests/exploring), it is one of the best overall games I've played in a long long time.  The gameplay is fantastic, the plot and writing were pretty great, and most of the puzzles were pretty fair and well done.  I only started to feel like the game was going a bit long towards the end, but it was still pretty good IMO--the difficulty towards the end is a complete joke on the regular difficulty though.  I actually finished the final boss in 2 rounds...

Really, if you haven't played the game but enjoyed stuff like Baldur's Gate, you should do yourself a favor and get it, because as much as I love some 2nd Ed DnD, this game improves on most everything about BG.

KaioShin

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Re: Victoly!
« Reply #206 on: July 01, 2017, 03:00:14 am »
Had two weeks of vacation time, so I decided it was time to reduce my Steam backlog somewhat. Did manage to beat 3 games so far last week. I bought 5 new games during the Steam sale, so I only have to beat two more to come out even at the end :P But hey, I still have one more week for gaming and debauchery.

Short reviews of the games I've beaten over at Steam, I can recommend all of them:

Shadowrun: Dragonfall

Halcyon 6 Starbase Command

You Must Build A Boat (less than a dollar on sale atm!)
All my posts are merely personal opinions and not statements of fact, even if they are not explicitly prefixed by "In my opinion", "IMO", "I believe", or similar modifiers. By reading this disclaimer you agree to reply in spirit of these conditions.

A.D.R.I.A.N

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Re: Victoly!
« Reply #207 on: July 05, 2017, 06:11:40 pm »
I've just beaten Ghosts 'n Goblins on my NES classic edition without save states! It felt rewarding.

KaioShin

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Re: Victoly!
« Reply #208 on: July 08, 2017, 04:13:15 pm »
Beaten Zelda Breath of the Wild.

I had a really tough time getting into this game. Initially I could only play it for like half an hour before getting bored and throwing it into a corner for a few weeks. This week I finally sat down, took some time and it eventually clicked. I still think the first few hours of the game are terrible. Practically everything one-shots you, loot seems useless and unrewarding and the first main quest sends you on a huge treck through empty terrain. But after that it gets much better. You need to have unlocked a few towers and shrines so you can fast travel around the world a bit and develop an eye for places that are worth investigating. Then the frustration and boredom are quickly replaced by lot's of motivation and the joy of exploring this insanely detailed world.

The amount of content is absolutely mind-blowing. It would be enough to fill 3 or 4 older 3D Zelda games. Do I miss the classic dungeons? Yes, but in return some of the shrines offered really hard puzzles that actually made me think again. That hasn't happened in a Zelda game in a looong time. I guess since they are all optional they felt they could throw in some harder ones this time. That doesn't mean there aren't still 50 shrines which you'll be able to solve just by looking at them for a second, but in the last few games that was every room. Also most importantly, Nintendo actually really risked something and changed the basic formular quite a bit instead of remaking OoT for the n-th time. You have to applaud them for that. I've demanded that for years and I'm glad they finally did it. Even the best food tastes stale when you eat it every day.

So I'm not ashamed to revise my initial opinion of this game and happily attest that it deserves the hype it got. It is a milestone game that shattered the standards of the open world genre that seems to be every AAA game these days. The bar just got set a lot higher. That doubly counts for Nintendo themselves though, I have no idea where they could even go from here. Just adding more stuff and making things even bigger wouldn't work. I wouldn't be surpised if they won't even try and make the next game much more intimate again.
All my posts are merely personal opinions and not statements of fact, even if they are not explicitly prefixed by "In my opinion", "IMO", "I believe", or similar modifiers. By reading this disclaimer you agree to reply in spirit of these conditions.

SleepyFist

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Re: Victoly!
« Reply #209 on: July 08, 2017, 07:36:56 pm »
Beaten Zelda Breath of the Wild.

I had a really tough time getting into this game. Initially I could only play it for like half an hour before getting bored and throwing it into a corner for a few weeks. This week I finally sat down, took some time and it eventually clicked. I still think the first few hours of the game are terrible. Practically everything one-shots you, loot seems useless and unrewarding and the first main quest sends you on a huge treck through empty terrain. But after that it gets much better. You need to have unlocked a few towers and shrines so you can fast travel around the world a bit and develop an eye for places that are worth investigating. Then the frustration and boredom are quickly replaced by lot's of motivation and the joy of exploring this insanely detailed world.

The amount of content is absolutely mind-blowing. It would be enough to fill 3 or 4 older 3D Zelda games. Do I miss the classic dungeons? Yes, but in return some of the shrines offered really hard puzzles that actually made me think again. That hasn't happened in a Zelda game in a looong time. I guess since they are all optional they felt they could throw in some harder ones this time. That doesn't mean there aren't still 50 shrines which you'll be able to solve just by looking at them for a second, but in the last few games that was every room. Also most importantly, Nintendo actually really risked something and changed the basic formular quite a bit instead of remaking OoT for the n-th time. You have to applaud them for that. I've demanded that for years and I'm glad they finally did it. Even the best food tastes stale when you eat it every day.

So I'm not ashamed to revise my initial opinion of this game and happily attest that it deserves the hype it got. It is a milestone game that shattered the standards of the open world genre that seems to be every AAA game these days. The bar just got set a lot higher. That doubly counts for Nintendo themselves though, I have no idea where they could even go from here. Just adding more stuff and making things even bigger wouldn't work. I wouldn't be surpised if they won't even try and make the next game much more intimate again.

I'd like to see things get more compressed again in the next game, ala Ocarina of Time --> Majoras  Mask, I'd also like to see some of MM's detective work puzzles make a comeback, following people and learning/messing with their daily routines was fun.

Haven't actually finished BOTW, my copy has been loaned out to several different people since I got it.
Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o

magictrufflez

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Re: Victoly!
« Reply #210 on: July 09, 2017, 07:07:04 pm »
Finished the base game in Shadowrun Returns and the normal story mode in Phantasy Star Portable 2.

For SR, I liked it enough, but it really felt restrictive.  I've been told Dragonfall is a lot better, and I have it, so I'm looking forward to trying it out.  Especially looking forward to trying some of the more open workshop scenarios too---I think a more PnP Shadowrun experience might come off better to me.

PSP2 was good, but I really think the plot was terrible and soured me on the game a bit more than I wanted.  It was kind of obvious to me that they needed something to tie stuff into the past canon (not to mention shoehorn in baddies that were finished off in previous entries).  This was a bit sad to me because I liked most of the characters a more in this entry-----if I could splice Phantasy Star Universe's plot with this game's updated systems/gameplay and characters (of course minus those ridiculous opening/ending sequences for each chapter of PSU), I think it would make for a great game.

SleepyFist

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Re: Victoly!
« Reply #211 on: July 14, 2017, 10:39:25 pm »
Finished the Pumpkin Noir demo, good game so far and I'm liking where the story is going, could use a lot more puzzle elements though since it's largely a straightforward "talk to everybody to advance" style of game, The soundtrack is awesome, especially love the Title/End theme, gonna be looking forward to updates.

Title Theme: The Rover https://www.youtube.com/watch?v=9kzM-sUnOwo
Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o

Spooniest

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Re: Re: Victoly!
« Reply #212 on: July 21, 2017, 06:49:08 am »
Beat Symphony of the Night again this morning for the first time after getting access to my PSN account back (bought a PS3 again). "I Am The Wind," while reviled by some as a whitewashing of the credits theme that was in the Japan version, is one of my very favorite ending themes, and this time was a little different.

Made me think of my Mom, and I cried a little. Sniffled my way thru it, checked that the save was marked Clear (paranoid gamer lol), and quit to the xmb menu.

magictrufflez

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Re: Victoly!
« Reply #213 on: July 29, 2017, 02:53:48 pm »
Finished Lunar: Silver Star harmony today.  In some very obvious ways, it's superior to the original and the first remake (graphics, music), but it's incredibly worse in others.  Honestly, the VA in this version aren't very good, and the first remake had much better ones, not to mention the difficulty is incredibly dumbed down from the remake.  Dungeons are much shorter, you'll never run out of items (hell, you may never need to buy any they drop so often), and the redone skill lists are just absurdly OP.  Seriously, Sword Dance is available for 100% of the game and will always be spammed for all bosses because it's even more powerful than in previous versions.  Certain Dragon magic is also absurd (15mp to 100% take out any random battles makes the endgame a complete joke, especially if you know where to get the Orb Ring).

Still, it's probably worth playing, although I know I'd be super appreciative of a rebalancing hack and a reinsertion of the remake's VA.


SleepyFist

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Re: Victoly!
« Reply #214 on: July 30, 2017, 09:01:17 pm »
I finished Castlevania(NES) Akumajou Dracula Famicom Cart version.
It doesn't feel like a victory though, it feels like I was forced to cheat, I was trying to pull off a no continues run for my first win, going purely by built skill, but after the Grim Reaper fight the difficulty ramped up so hard I had no choice but to spam the continue option, also whoever programmed that Dracula fight is a grade A asshole, did they even test the fucking game? especially that unavoidable stomping shit in his second form, I had to not only avoid every attack from form one, but also trigger form 2 against a wall so I had time to land as many boomerang and whip hits as possible before getting pinned against the opposite wall.

Anyway, probably won't be coming back to that one till I've had awhile to cool off, I've got Rondo of Blood waiting, but for now I need to go rest my hands, probably just watch some movies for the rest of the day.
Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o

Mew seeker

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Re: Victoly!
« Reply #215 on: August 14, 2017, 10:44:11 am »
especially that unavoidable stomping shit in his second form, I had to not only avoid every attack from form one, but also trigger form 2 against a wall so I had time to land as many boomerang and whip hits as possible before getting pinned against the opposite wall.

Just for the record, Holy Water is superior for the second form. But yeah, not sure if you can dodge the stomp. XD

I lately finished the visual novel Hatoful Boyfriend as well as its DLC Holyday Star.
Long story short, "Dating pigeons is nothing but suffering and madness". Ah, um yes, it's good.
The premise is that you're an human girl in pigeon boy school and you have the possibility to date them (or at least try to).
Several choices in the story are given for that purpose and each person you may date have a ending you can unlock.
Some of thems have two and which one of them you get depends on if you built up the appropriate stat or not.
As you clear the ending, the archives fill up with info about the overall story.
Also, a final route unlocks when you got all of the endings which is justified by needing to know about all of the characters and setting for this one.
I had to consult a guide to know how to get some of the last endings and repeating the story take a while
but there's a fast forward option as well as some choices in the game that allow you to skip some unneeded story parts.
Also, the final scenario is definitively worth the read. The author tops her(?)self.
Expect various emotions including some you would not expect from a dating game with a seemingly silly premise.

The DLC is an alternate storyline that happens during the holydays.
The first few chapters are there to present some new characters and then put you  afterward in the Holyday Star scenario.
There are a few choices in the DLC but they seems more of a afterthought
and more like to check if you paid attention to the story before you continue forward.
The story here is linear but good.
As you clear the scenarios, mini scenarios do unlocks.
They might be a few spoilers in the cut content one but otherwise feel free to play them as they appear.

On a more personal level, Anghel is one of my favorite. :D

magictrufflez

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Re: Victoly!
« Reply #216 on: August 19, 2017, 03:31:10 pm »
Replayed Star Ocean: Second Evolution again and finished it in Universe mode today.  Despite the horror stories I'd heard, it was much more straightforward than expected (probably because I know the game inside and out at this point), and there were only a few really difficult parts near the beginning.  However, I have a strong suspicion that even this difficulty would have been small potatoes if I had played Claude's game instead of Renas---Rena is a godawful combat character, but I think Claude could have handled most of the fights I got stuck on.

If you're into obsessively breaking game systems like I am, Universe mode was actually a pretty reasonable difficulty for most of the game as long as you use item creation. I did end up even breaking Universe mode in the regular game by exploiting lizard encounters and experience cards though---and I didn't even need the sword of marvels either.

SleepyFist

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Re: Victoly!
« Reply #217 on: September 07, 2017, 03:09:54 pm »
Finished the demo for Jimmy and the Pulsating Mass.

Artwise it's going for a look similar to Earthbound, and it does it really well, albeit with simpler designs,
Sound has a lot of weird funky beats and creepy ambience, I like it a lot,
plot is surreal and dreamlike with darker stuff intruding in if you dig a little deeper than the surface,
Battle system is a little too simple maybe (it does run on RPG maker) but it's got the nice addition of multiple forms with different skillsets like Persona,
my only complaint really is that I'd like more flavour text sprinkled around the environment,
I REALLY wanna know what the refrigerator has to say about my adventure.

If you wanna see it in action check out the Trailer and Nitro Rad's review.
https://www.youtube.com/watch?v=ybB-v2GD-AA -Trailer-
https://www.youtube.com/watch?v=EAAXdU8SZw0 -Nitro Rad-

Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o

KaioShin

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Re: Victoly!
« Reply #218 on: September 09, 2017, 05:31:24 am »
Finished the XCOM2 campaign with the new War of the Chosen expansion (on commando difficulty).

I have mixed feelings about it. At first I was mightily impressed. The introduction of two of the new classes as well as the new rivals is pretty characterful and gives you hope that there is tons of new story content. Add to that all the new customization options (weapon upgrades, skill trees) and you are off to a great start. But sadly all the awe of the expansion is front loaded and as the game goes on it loses it's appeal a lot. Killing your first Chosen is a great experience and feels like a real achievement. On the second you'll be irritated that it was the exact same mission recycled again and on the third it'll already be boring routine. They couldn't have made 3 different missions for these? There is also nothing special coming afterwards. The Chosen are dead and that's it, moving on.

All the new upgrades and options also trivialize endgame. In vanilla XCOM2 I almost ragequit the final mission since it was such a huge difficulty jump, but lategame missions with gatekeepers and sectopods were hard in general. With the expansion and a fully promoted squad you can murder any single group of enemies the game throws at you in your turn before they can ever act. On commando difficulty. Yawn.

It's a great expansion on paper, but somehow it didn't feel as great playing it as it should have.
All my posts are merely personal opinions and not statements of fact, even if they are not explicitly prefixed by "In my opinion", "IMO", "I believe", or similar modifiers. By reading this disclaimer you agree to reply in spirit of these conditions.

SleepyFist

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Re: Victoly!
« Reply #219 on: September 18, 2017, 10:05:20 am »
After 5 years of waiting I finally got my hands on Hiveswap Act 1: Kansas City Shuffle.

It's short, barely any difficulty, and has more bugs than I'd like, but overall it's a pretty great start,
the characters are goofy and endearing, music is fantastic with one of my favorite musicians onboard, there's a metric ton of flavour text(people are already complaining about too much to do in a point n click :banghead:), plot doesn't have much room here but it's setting up the other 3 acts nicely, in addition they're trying to keep story connections to Homestuck slim, so as not to alienate new players.

If you wanna check it out it's only 8 dollars on steam right now,
as far as I know this is also going to be the price for all 3 episodes as well.

I think the fact that this game came out at all is a Victoly of it's own.
Sleepy's tune of the week: Persona 3 - Battle Hymn of the Soul - https://youtu.be/bK8vpWIvA9o