Isn't XV set to have one of those season pass deals, where a lot of the story isn't even out yet?
That would explain why so much is missing (and of course considering it's relation in world with XIII and Type-0, we'll see at least two sequels).
that's why I'm going to wait for the 'complete PC edition' to come out in a year or so. perhaps the game can yet be salvaged with all the DLCs they're going to put out in the meantime. multiplayer was hinted to as well, so it probably makes sense to wait for that as well.
also, I think there's a movie or something that fleshes out some of the plot details. guess that's their excuse for screwing it up in-game, but perhaps at least it's something to help with understanding the plot.
also, weren't the parallels to XIII scraped out during the development? I thought the XIII trilogy is self-contained, finished and complete. but it wouldn't surprise me if they wanted to milk dry the franchise by including a Lightning DLC or something. we'll see.
and to keep up with the topic, let's see...
finished Castlevania: Lords of Shadow
. it's not bad, but really, all those QTEs shouldn't be necessary in a competent Castlevania. the plot is also kinda meh. and the DLC boss is boring, so I just went and set the difficulty to squire (easiest) for those DLC missions. I liked Mirror of Fate
much better, it was kind of a exciting experience, and the boss fights were a rush. but this one went really boring at times, so it took me a few years or so to finally force myself to beat it. but it wasn't atrocious, like for example another game I've recently beat:DmC: Devil May Cry
. I have very little to say about this new DmC iteration, but I'll just quote the game itself. FUCK YOU DANTE.
also, finished FEZ
with 209.4% (legitimate maximum, afaik). the game is really good in presenting a sense of mystery and adventure, and I really liked the mechanics and all, but couldn't really appreciate the QR code puzzles, because I don't use a smartphone. so just checked out their solutions online. which reminds me, gotta finish Braid some day. whatever. next.
finished Agarest: Generations of War
a while ago. on hard. twice. this was probably one of the longest, most time-consuming games to beat in my experience. not counting MMORPGs and clickers. yeah. clickers.
anyway, it took me 190 hours to beat the new game+ and get the true ending, but possibly much less in actual gameplay, considering me leaving games on while I sleep. it's a real blessing that the game includes an option to automatically SKIP all battle animations, and while it was nice to look at all the acrobatics and pretty colours from time to time, I imagine leaving them on for the whole game would easily extend it to 300+ hours.
I've yet to tackle the extended boundary plane, and I'm still missing a few titles, but it can be considered beat anyway, because the post-game content consists solely of fights, fights, and more fights. I've been using all the DLC equipment and bonus points, so I had a headstart for a large part of the game, but the latter parts were hard enough anyway. the final bosses, especially gods, gave me a lot of trouble, even with all those DLC beefed-up stats and endgame pumped-up gear, and I had to resort to some really cheap tactics to overkill the shit out of these guys (cast revive on everyone, spread apart the team to avoid area kills, hold out for a few rounds to accumulate SP, then unleash a long, long chain of everybody's ultimates).
while it never reached the strategic depths of, say Final Fantasy Tactics, it's still a nice game for those long winter evenings. the waifus are hot, the party banter is heartwarming, and the quirks and oddities of the game system are quite interesting to work out, if somewhat bare.