Hi, everyone. For those of you in the US, I hope your Thanksgiving was great.
Anyway, first of all, yes, vivify93 you definitely have my permission to integrate User Options into Project II. It'd be an honor.
Secondly, here's the thing about active/wait: I don't think the Custom menu is coded for it to be there, so I only know how to add that in at the expense
of the ATB/MaxHP toggle.
I have one idea - I could change the MaxHP/ATB toggle to be attached to the Select button during battle, and put active/wait in the custom menu. It's not my favorite idea, because I am a Wait Wimp myself, so I'd never use a reactivated Active, but not that hard to implement. Also, the more I think about it, the more I like the idea of the ability to toggle between Max HP and ATB meter in the middle of the battle... actually
... That gives me an easy fix for the weird >1000 GP and Exp displays, too - I can throw in an automatic switch back to Max HP at the end of the battle, thereby making that stuff display right without me having to pore through text display routines trying to figure out how I screwed them up.
OK, I'm sold - that's what I'll do for the next release.
Third... Now I'm torn about the B button/L button issue. How about this? It's only a difference of two bytes (possibly only one, actually). When I put out the next release, I'll let you all know here exactly what you'll need to change in order to make it B instead of L, then you can very easily change it yourself if you want to!
Finally, Rodimus Primal, I am eternally jealous that you married someone who will play Final Fantasy with you. My wife grudgingly tolerates my obsession with it and I think that's the best I can ever expect from that area of our relationship.