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Author Topic: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Version 1.21  (Read 168111 times)

Grimlock

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" - Released: 1/14/2017
« Reply #1020 on: February 02, 2017, 08:02:04 pm »
Version 1.20 update:

We're going to try to wrap up any changes not already completed over this weekend and shoot for an update release for next week.


EDIT: I'd like to get some feedback from everyone; what power-ups would you like to see applied when you start your 2nd play through?  I was thinking wave beam and spring ball, nothing else.
« Last Edit: February 02, 2017, 11:15:36 pm by Grimlock »
Rogue Dawn official release date set: Saturday 1/14/2017

Turambar

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1021 on: February 03, 2017, 12:17:18 am »
Personally, I don't desire free items for the second playthrough.

dACE

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1022 on: February 03, 2017, 11:34:18 am »
Spelling errors are spelling errors.  If the team is continuing to work on the hack to polish it and make it as professional as possible, why on earth would they "overlook" them?

Because it's a game - not a lecturing tool?

By the way - Balls is not spelled with a 'z'.

Makes me think you're not a professional speller at all...
...just saying...

/dACE

Avicalendriya

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1023 on: February 03, 2017, 01:13:13 pm »
Because it's a game - not a lecturing tool?

As someone who has worked in the video game industry for years, allow me to reiterate that "a bug is a bug". If a game contains text, and there is a problem with the spelling or grammar, then it's a text bug, just the same as if there's a problem with collision or with the controls, which in turn defines a gameplay bug.

Here is just one example of why this matters: My son is two and a half years old and plays video games every day. He absorbs and learns from any and all text that is displayed in the games that he spends time with. When he plays Rogue Dawn -- or any video game for that matter -- I would rather he is taught properly the first time around instead of picking up improper punctuation or broken grammar which must be then unlearned later down the road.

By the way - Balls is not spelled with a 'z'.

Makes me think you're not a professional speller at all...
...just saying...

/dACE

You're right, the word Balls is not spelled with a 'z'. However the word Ballz is, being that it references the 16-bit fighting game of the same name:
https://en.wikipedia.org/wiki/Ballz

Makes me think you're not a professional game enthusiast...  ;)

snarfblam

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1024 on: February 03, 2017, 05:21:06 pm »
Quote from: Ballz/lexluthermiester/dACE/Avicalendriya
Rabble rabble rabble

Thanks for pointing out the mistake. No need to argue, we'll take it from here.

lexluthermiester

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1025 on: February 04, 2017, 12:50:50 am »
Thanks for pointing out the mistake. No need to argue, we'll take it from here.

To be fair, I was trying to be nice and whatnot.


There was a deal that came up on my Facebook saying 'Metroid' and got giddy with excitement as I thought it was a new Metroid game announcement.  When I clicked on it, tons of stuff came up about Rogue Dawn.  Pages upon pages of nothing but Rogue Dawn.  Tons of positive stuff though.

It's been all over the place! And you're right, mostly positive things being said.

My guess is that people take the IPS, insert it into a ROM and upload it in full someplace that has stuff listed and from there spreads like wildfire from their download section.  Sadly its only just a matter of time in seeing someone  sell a cartridge of it either on ebay or elsewhere without consent...

Ya, that's bound to happen and those doing it will be the ones getting into trouble.

No matter what happens, this is a helluva thing. Something to be proud of!
« Last Edit: February 04, 2017, 12:56:27 am by lexluthermiester »

epg

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1026 on: February 04, 2017, 10:56:48 pm »
If you still have the SRAM from the bugged menu that would help sort out what's going on there. It's likely a similar issue.

I reported this same bug over on metroidconstruction.com but from Grimlock's response, I'm not sure anyone noticed that part of my post.  I can send you the SRAM file from my PowerPak in this state, if you still need it.  It happened 2 out of 2 plays so far...

Thanks!

snarfblam

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1027 on: February 05, 2017, 08:51:41 am »
I can send you the SRAM file from my PowerPak in this state, if you still need it.
It would definitely help. Thanks!


dACE

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1029 on: February 05, 2017, 02:04:29 pm »
Makes me think you're not a professional game enthusiast...  ;)

Nah - I like NES games. You know the ones with lines like:

'A winner is you' or 'Congraturation'

Don't let your kid play those games - or he will surely become as illiterate as I am.

/dACE

mrrichard999

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1030 on: February 05, 2017, 02:21:52 pm »


There was a deal that came up on my Facebook saying 'Metroid' and got giddy with excitement as I thought it was a new Metroid game announcement.  When I clicked on it, tons of stuff came up about Rogue Dawn.  Pages upon pages of nothing but Rogue Dawn.  Tons of positive stuff though I saw a few 'Nentehndo'h blah blah blah in 3, 2..." stuff as well.


My guess is that people take the IPS, insert it into a ROM and upload it in full someplace that has stuff listed and from there spreads like wildfire from their download section.  Sadly its only just a matter of time in seeing someone  sell a cartridge of it either on ebay or elsewhere without consent...

Those lowlife cart sellers are already doing this...
:woot!: Seeking translators for some small project work!
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epg

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1031 on: February 05, 2017, 04:06:19 pm »
https://www.dropbox.com/s/m9zfefctgh718ma/Metroid%20-%20Rogue%20Dawn%201.10.sav

If you downloaded it and found nothing wrong, please try again.  I noticed that was a sav file that had no problem. I just replaced it. Here is how I play until it happens:

Spoiler:
- Get 2 missiles in pirate ship
- Go down lift 2 to get hi-jump, bombs, e-tank, and some missiles
- Save/quit
- Go down lift 1 to get wall-jump and missiles
- Save/quit
- Get more missiles in pirate ship
- Get ice beam
- Get spring ball and missiles
- Save/quit
- Get screw attack and missiles
- Go to Federation ship, get missiles and wave beam, e-tank, defeat mini-boss
- Save/quit (last one before the corruption)
- Go to jungle, get Varia, missiles, e-tank, defeat mini-boss, get e-tank, one more missile tank
- Save/quit: Save file menu is now corrupt

Avicalendriya

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1032 on: February 05, 2017, 08:57:44 pm »
Nah - I like NES games. You know the ones with lines like:

'A winner is you' or 'Congraturation'

Don't let your kid play those games - or he will surely become as illiterate as I am.

/dACE

Man, there's no way I'm gonna let him play Ghosts 'n' Goblins yet. So many adults struggle with that game. It would be punishment for a two and a half year old! (And a bit scary too, I think. He shuddered at Demon's Crest.)

Onslaught Six

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1033 on: February 07, 2017, 01:46:54 pm »
Some quick stuff:

1) I'm not the best at the NES Metroid and my #1 complaint is that you start with 30 health every time. As a result I am unable to get very far in this hack without dying. I'd love to see the rest of the game (and the default answer to this is probably 'git gud') but starting with 30 health every time and having to farm just to get to 99 (let alone once I have some E tanks) and explore a few hallways down is pretty demoralizing. (Maybe I'm just in the wrong area but it doesn't seem like it? I'm not using a guide or anything). I tried to look for a "start with full health" patch that I could (hopefully) just patch over the finished game but I found no such thing with some Googling. Is there really no way to hack the game to do this? If it's possible I'd love to see it done so I could actually enjoy the game.

2) I'm playing on a softmodded Wii running FCEUGX, the last revision I know of. The title screen does not work, it's just black or blinking, but so far the rest of the game appears to run fine. Don't know if there's a solution for this.

cospefogo

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1034 on: February 07, 2017, 01:51:26 pm »
Some quick stuff:

1) I'm not the best at the NES Metroid and my #1 complaint is that you start with 30 health every time. As a result I am unable to get very far in this hack without dying. I'd love to see the rest of the game (and the default answer to this is probably 'git gud') but starting with 30 health every time and having to farm just to get to 99 (let alone once I have some E tanks) and explore a few hallways down is pretty demoralizing. (Maybe I'm just in the wrong area but it doesn't seem like it? I'm not using a guide or anything). I tried to look for a "start with full health" patch that I could (hopefully) just patch over the finished game but I found no such thing with some Googling. Is there really no way to hack the game to do this? If it's possible I'd love to see it done so I could actually enjoy the game.

2) I'm playing on a softmodded Wii running FCEUGX, the last revision I know of. The title screen does not work, it's just black or blinking, but so far the rest of the game appears to run fine. Don't know if there's a solution for this.

Hej there!

1) Please wait for the next revision/version (it will be the final and definitive one). Energy will start on 99 by default and several minor bugs are being corrected. Also, some twisted twisting twister labyrinth paths were removed, leaving the game, let's say, "more fair play". They are almost there... just few days, maybe a week more (I guess)!

2) I do play on NES.EMU on OUYA and everything is pretty perfect. Sold my Wii after buying the OUYA.
"Replicants are like any other machine - they're either a benefit or a hazard.
If they're a benefit, it's not my problem."

Onslaught Six

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1035 on: February 07, 2017, 02:16:22 pm »
Hej there!

1) Please wait for the next revision/version (it will be the final and definitive one). Energy will start on 99 by default and several minor bugs are being corrected. Also, some twisted twisting twister labyrinth paths were removed, leaving the game, let's say, "more fair play". They are almost there... just few days, maybe a week more (I guess)!

2) I do play on NES.EMU on OUYA and everything is pretty perfect. Sold my Wii after buying the OUYA.

Glad to know it's being worked on! Funnily enough I did just discover a full health hack exists called Metroid99 (what a dumb title for an important improvement hack IMO). I patched it over my existing ROM and it didn't work though, messed everything up. Oh well! I'll just wait.

Also I just discovered that FCEUGX just posted a new update in December (after like 3 years!) so I'll probably upgrade that and see if that fixes the issue. If not it's not a huge deal.

ElusivSanity

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1036 on: February 07, 2017, 08:28:06 pm »
Thanks to the whole team for such an amazing game! Def one of the best, maybe THE best game on nes. And for what its worth, I loved the mazes especially the hive. Metroid has always been about finding things and secrets so this was a wonderful new take on it. A type of difficulty that was not just giving enemies big stats to make it "NES hard."  You had to think things through.  The puzzle wasn't even hidden...you knew something was up.  Matter of fact once you learned what to look for, there was always a 'tell' for secrets unlike the original Metroid where everything looks the same so you have to bomb and shoot everywhere (and well i did anyways because we've been trained to, but Rogue Dawn proved to be elegant with its hidden secrets.)

Anyways if it's not to late to voice an opinion on the 2nd play through, I would vote for starting with wave beam. It's simple yet fun to have more firepower. 

Finally, caught small audio glitch.  When you leave the Question Mark Room, the audio makes annoying sound mixed with the wrong music until you make it to an elevator and into a new area.

-Cheers!
« Last Edit: February 09, 2017, 11:11:51 pm by ElusivSanity »

Gideon Zhi

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1037 on: February 09, 2017, 02:27:00 am »
Also if there gonna release ROM then people start crying about it because someone uploaded to a website or FB or made cart an sold it really?   

Too fucking right, "really"! If I write a book, give it away for free online, and you decide to print up some copies, sell it, and make a profit? Yeah, you bet your pasty little ass I'm going to be pissed.

snarfblam

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1038 on: February 09, 2017, 06:15:38 pm »
If you downloaded it and found nothing wrong, please try again.  I noticed that was a sav file that had no problem. I just replaced it.

I tried the save file. The problem did not show up on FCEUX, Nestopia, or Nintendulator. Unfortunately, my PowerPak appears to be broken. :(

I'm reviewing the relevant code and seeing if I can find anything, but my best shot is getting the problem to show up in a debugger.

Vanya

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Released: 1/14/2017
« Reply #1039 on: February 09, 2017, 07:21:17 pm »
Too fucking right, "really"! If I write a book, give it away for free online, and you decide to print up some copies, sell it, and make a profit? Yeah, you bet your pasty little ass I'm going to be pissed.

Except "you" didn't write a book.
"You" re-edited a book that didn't belong to "you" in the first place.
So until rom hacking is unequivocally legal, let he who is without sin cast the first cyber-stone.

@kpe: Same goes for you.



As for the media coverage...
I think time may be of the essence now if the take down of AM2R is any indication of Nintendo's legal department's temperament of late.