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Author Topic: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Version 1.21  (Read 265739 times)

Thirteen 1355

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #600 on: October 14, 2016, 05:23:05 pm »
SNES9x is great for a Snes emu.

Higan is unstable as heck.
No, I don't have a slow PC.
Helicoptering about till you find some ROM hacking treasure.

Ziko

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #601 on: October 14, 2016, 07:07:32 pm »
I just put that emulator on my rig recently and it is far better and more stable than Higan. byuu just screwed his emulator up to the point of what the heck? I remember it just had SNES, NES, and some addons but then he started adding DS, GBA, and other stuff as well as using a third-party program just so Higan can find the damn roms?! WTF?!

Asaki

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #602 on: October 15, 2016, 09:02:24 pm »
Emulating stuff on a Wii?  :'(

I actually prefer a lot of the emulators on the Wii. With a CRT television, they support 240p mode, and almost look like the real thing.

Using a Wii controller to move Samus?!

On PC, you can use a real controller.

You don't have to use the Wiimote; you can use Gamecube controllers, or Classic Controllers (although I wish they weren't wireless), and I think a lot of emulators actually support USB gamepads.

dACE

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #603 on: October 16, 2016, 05:24:29 pm »
After some testing of the game I am sure I will be buying a physical copy as soon as I can.

I'm sure both Grimlock and Snarfblam would love you buying a repro of their work...

/dACE

cospefogo

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #604 on: October 16, 2016, 06:37:40 pm »
I know Rogue Dawn will be epic.
I am sure about it.
E P I C.
« Last Edit: October 17, 2016, 06:18:48 am by cospefogo »
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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #605 on: October 16, 2016, 06:41:48 pm »
Will love make repro for this Hit me up if want your game published it be after new year   :thumbsup:  I made box for original mybe will make box for this game  https://scontent.fdtw1-1.fna.fbcdn.net/t31.0-8/12189460_113196479042351_429020800143505437_o.jpg         https://www.facebook.com/profile.php?id=100010559976498

Testyourmine

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #606 on: October 17, 2016, 12:56:29 am »
BTW, (probably) no one is going to port AM2R to SM. The amount of work required is huge, plus you can just hook up your computer to a TV. And no, you don't need a very good computer to use Higan, my laptop can handle it fine as long as you use balanced or performace, which is anything before 0.99, and SNES9X is perfectly fine, as long as its 1.5X. Also is a repro cart even technically legal? Not saying to not go for it, just a legitmate question that is probably a simple answer.

SunGodPortal

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #607 on: October 17, 2016, 01:01:54 am »
Also is a repro cart even technically legal? Not saying to not go for it, just a legitmate question that is probably a simple answer.

Hard to say. Probably one of those grey areas. I know Nintendo hated and never authorized the Game Genie but that didn't stop Galoob from making them even when Nintendo brought in the lawyers.
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Azkadellia

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #608 on: October 17, 2016, 01:18:06 am »
FYI, repro talk is not allowed. :police:
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SunGodPortal

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #609 on: October 17, 2016, 01:41:47 am »
FYI, repro talk is not allowed. :police:

For some reason I read that as "flash cart". Sorry.
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kpe

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #610 on: October 17, 2016, 02:08:21 am »
Lol sorry no repros  ;) 

Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #611 on: October 17, 2016, 02:18:17 am »
If someone wants to recreate AM2R on the NES they can have this ship graphic:
Spoiler:

Anyway, back to the original topic; we found a few issues during our initial testing (play through before passing the beta out) that we're actively correcting.  We want to make sure that there aren't any game crashing issues or obvious permastuck issues.  Most of it is now corrected, we just have a couple issues remaining to iron out before passing it on.


Link

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #612 on: October 17, 2016, 03:34:21 am »
Issues? I were supposed to find those issues since I am one of the casual beta tester, not you! :P

C'mon, release some beta so we can help you finding issues, I agree Rogue Down will be incredibly awesome, so it is for sure that I'll play it for months maybe (like the other original Metroids) then if there any issues I can find them ;)

optomon

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #613 on: October 17, 2016, 10:26:25 am »
The defects are blocking issues which means they prevent the player from being able to complete the game.

Sephirous

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #614 on: October 17, 2016, 08:47:09 pm »
Speaking of Metroid II somewhere in previous posts.

I wouldn't mind seeing it ported to the NES but the original way it was made, I wouldn't think AM2R would be a logical port to the NES being as advanced as it was.

One of the pet peeves I have had since the days of Super Metroid, is hoping to see the first two games remade using the graphics that were seen in the cinematic intro during Super Metroid's Prologue.

Which was done essentially with Metroid Zero Mission and AM2R so it did happen basically. Not to mention the Super Metroid Zero Mission Hack which I still think Mother Brain's Ghost Battle was simply phenomenal and unexpected.

Metroid - Rogue Dawn looks awesome. I can't wait to see what the game has to offer and what bosses etc are going to appear. It's nice to get a prequel.  :thumbsup:

Xander max

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #615 on: October 17, 2016, 09:43:16 pm »
hey, let transparent black on the ship and enjoy the background, making color more.
Great job!!!


Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #616 on: October 23, 2016, 07:47:02 pm »
It looks like we have the game breaking issues worked out.  I took the opportunity to work on the main player sprite and animation also.  I think it's going to be as good as we're going to get with the NES and Metroid engine limitations with the amount of time we're able to put into it currently. 


Spooniest

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #617 on: October 23, 2016, 08:19:55 pm »
So, RHDN release set for 2020, no? ;D

I kid. Looks nifty, tough, and bitchin', guys. Hope I get to play soon! :)
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lexluthermiester

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #618 on: October 23, 2016, 11:21:02 pm »
Hope I get to play soon! :)

I'm going to join that sentiment! This looks really cool! The obvious effort being put into this kind of reminds me of different project for LOZ1! I imagine this is going to be very much as cool!

Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #619 on: October 24, 2016, 06:06:20 am »
Some animated screenshots for those patiently waiting!  ;D