Since we're this close to release I wanted to share a few pictures of some of my design papers. Really this is just to give a small glimpse at how much effort and complexity went into planning and designing this game. There's an immensely larger collection of digital files as well from the various stages of development (2,833 files in the Rogue Dawn folder). This is just for the level design portion, I'm sure Snarfblam and Optomon have an impressive stack of design documents (physical or digital) comparable or greater to my own.
These pictures really don't do the actual number of sheets justice, it's about 1/2" thick (just measured it
):(Hover over "spoiler" to show pictures, click images to enlarge. Note: There's no game spoilers in the pictures that I am aware of).
The final picture shows the complexity behind the construction of the slopes as required to integrate Snarfblams slope detection system.
(Let me know if you guys are interested in this sort of thing (design documents and such), if so I'll consider posting more stuff after our release)