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Author Topic: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Version 1.21  (Read 245303 times)

Thirteen 1355

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #780 on: December 22, 2016, 02:06:52 pm »
Wow, please stop this at once. I know I got banned from Metroidconstruction for saying this on another thread, but:

There's no point in discussing this. There's a chance Nintendo takes it down. Grimlock is happy to take the risk for himself and for us, creating an amazing piece of work. No need to discuss it. This is the situation.

Sikkan

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #781 on: December 22, 2016, 02:18:34 pm »
Alright, so just to be 100% sure, these are the names as they are being inserted. Please double check them because otherwise they're being pasted into the ROM from this list verbatim.

@J^P, the font does not have a carat.

Code: [Select]
TRAX
MRRICHARD999
MIKH
INFINITYS_END
METROIDMST
MAYO
MARVIN WIMBUSH
MOLLY ANDERSON
JACOB MAXNER
LINK
SACRED HOOVES
ADVANCED PILLOW
JOHN ENIGMA
SEANPH
SAMPLERINFO
LAPUTAN MACHINE
JONY MARCONDES
RICKARD SIIRA
OMAR YAKOVLEV
W7N
J'P (no carat in font)
KOH1FDS
QWASER TRESA
MEGA MAN MODEL T 101
RT-55J
EL_SEYF
TAHAZZAR
HENGKI KUSUMA ADI
ZIKO
SKINESPARK1983
AURORAXPHILIC
GIOVANI-COSPEFOGO
TOKYOBATMAN
RABBITBONES
SATOSHI MATRIX

Im in there as Rickard Siira and I´m happy about it :D

John Enigma

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #782 on: December 22, 2016, 02:21:00 pm »
^Sorry.

I haven't been to RHDN in a while.

Thirteen 1355

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #783 on: December 22, 2016, 02:27:18 pm »
May I ask what problem was most commonly addressed by the beta testers?

zuzma

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #784 on: December 22, 2016, 02:43:33 pm »
Wow, please stop this at once. I know I got banned from Metroidconstruction for saying this on another thread, but:

There's no point in discussing this. There's a chance Nintendo takes it down. Grimlock is happy to take the risk for himself and for us, creating an amazing piece of work. No need to discuss it. This is the situation.

Why would you get banned for saying that? Some super strict moderators there. Anyway the chances of anything happening to this project are slim. Most of the ones that got taken down by nintendo were very large ones with a large social media following. Metroid rogue dawn doesn't have nearly those numbers. It's nothing new anyway I remember awhile back a pokemon online game got taken down too by them, it must have been over ten years ago

Thirteen 1355

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #785 on: December 22, 2016, 02:55:50 pm »
I suppose they thought I was only making it worse. Maybe they were right, it doesn't matter for this thread.

But I agree with Optomon: "The less you speak of it, the less they can google it."
So please, can we move on?

zuzma

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #786 on: December 22, 2016, 03:37:42 pm »
I suppose they thought I was only making it worse. Maybe they were right, it doesn't matter for this thread.

But I agree with Optomon: "The less you speak of it, the less they can google it."
So please, can we move on?

Ah yeah sorry about that, I was just throwing my two cents in. I'll probably stream me failing at playing this once it's released to the public :P

Zeikar

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #787 on: December 22, 2016, 08:12:19 pm »
has anyone (Nintendo or the like) taken down a patch from Romhacking.net before? If not then why worry?

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #788 on: December 22, 2016, 11:04:58 pm »
No, and I don't believe they can.
Hacks and fan translations in of themselves are not illegal, and unlike some morally gray jerk hackers like Drakon, they are not for sale meaning no profits are being generated from their creation.

Only the ownership and distribution of roms runs into legal issues and Since all hacks and translations hosted here are patches without including the original rom/iso, there is nothing illegal here either.

Zeikar

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #789 on: December 23, 2016, 01:42:54 am »
No, and I don't believe they can.
Hacks and fan translations in of themselves are not illegal, and unlike some morally gray jerk hackers like Drakon, they are not for sale meaning no profits are being generated from their creation.

Only the ownership and distribution of roms runs into legal issues and Since all hacks and translations hosted here are patches without including the original rom/iso, there is nothing illegal here either.
What's this about Drakon?

Tsukiyomaru0

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #790 on: December 23, 2016, 12:54:05 pm »
Here's what I say: get a proxy. Someone woho works by your side but is also another leader. In case you get threatened by Nintendo, just have your proxy take the lead and release in your instead. Then if Nintendo comes at you, you can claim you did nothing since.

And let's drop this subject, please?!

snarfblam

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #791 on: December 23, 2016, 05:41:01 pm »
There are already other threads devoted to the Prism C&D and the subject in general.

And let's drop this subject, please?!
So please, can we move on?

Pretty please?

Tsukiyomaru0

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #792 on: December 24, 2016, 01:08:56 am »
On the subject of this romhack: what is the estimated length?

chikadubi

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #793 on: December 24, 2016, 01:20:17 am »
On the subject of this romhack: what is the estimated length?
Length of playtrough?
Spoiler:
It's possible to beat beta version with ~100% item collection in ~1 hour by using clips. But first detailed playtrough can took a lot of time.
« Last Edit: December 24, 2016, 01:28:28 am by chikadubi »

Sephirous

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #794 on: December 24, 2016, 03:15:04 am »
When I saw the link to get here, My eyes accidentally played a trick on me and thought the "Work In Progress" got removed. Lol!
Wishful thinking I guess.  :laugh:

Still looking good! Can't wait!  :thumbsup:

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #795 on: December 24, 2016, 01:42:07 pm »
What's this about Drakon?
He won't publically release any of his hacks, and if you want an individual copy, he demands payment. Not donations, payment. As in, he sells his hacks. This is something I fundamentally disagree with, and I'm not even sure is legal. It's one thing to pay someone for services like cart building or system modding, but rom hacks should be free.

Trax

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #796 on: December 24, 2016, 08:20:22 pm »
Personally, I am against using underscores in a NES game end credits. Actually, I don't remember seeing underscores in any of the game's text.

Ziko

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #797 on: December 24, 2016, 10:05:37 pm »
He won't publically release any of his hacks, and if you want an individual copy, he demands payment. Not donations, payment. As in, he sells his hacks. This is something I fundamentally disagree with, and I'm not even sure is legal. It's one thing to pay someone for services like cart building or system modding, but rom hacks should be free.

It's against the law. I can say that for a fact because if you legally don't own the game that's being hacked say like, Mario, that's stealing from the party or parties that do own it.

Tsukiyomaru0

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #798 on: December 24, 2016, 11:27:16 pm »
Length of playtrough?
Spoiler:
It's possible to beat beta version with ~100% item collection in ~1 hour by using clips. But first detailed playtrough can took a lot of time.
So, about the average length of a typical Metroid sidescroller? (between 1 and a half hours and four hours)

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #799 on: December 26, 2016, 03:38:52 pm »
Personally, I am against using underscores in a NES game end credits. Actually, I don't remember seeing underscores in any of the game's text.

We're talking about names here, and so I have to vehemently disagree. Names reflect individuality no matter if it's a screen name or a real name. In fact, I would even say screen names reflect even more personality since they are chosen by the person, not chosen for the person.

I use an underscore on this forum because spaces are not an option, but lots of people use the underscore to uniquely reflect their own username, just as some use numbers, dashes, hyphens, or special characters. Nobody should be able to decide underscores should be used except for the individual. So while no underscore for me in the credits please, I fully acknowledge people's right to request that if they want it.