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Author Topic: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" - Version 1.21  (Read 249526 times)

cospefogo

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #740 on: December 12, 2016, 06:12:35 am »
(...)
Giovani (cospefogo)
(...)

Please post any corrections required or use the beta testing email address provided previously.  Please avoid PMs (my inbox will fill too quickly).

Mine is fine.
Thank you so much for the opportunity to help the project.

Regards,
G.
"Replicants are like any other machine - they're either a benefit or a hazard.
If they're a benefit, it's not my problem."

hossbags2

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #741 on: December 12, 2016, 10:05:29 am »
great job.....this worked perfect on the Wii nes emulator.....I wish my name was added as I was just a plat tester. I may inject this as a channel for the Wii

Ziko

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #742 on: December 12, 2016, 01:03:50 pm »
It's almost go time huh? I'm ready to dive headfirst into this when the time comes. I'm definitely gonna finish up Xenogears very soon then!

Grimlock

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #743 on: December 12, 2016, 01:38:53 pm »
(...)
Giovani (cospefogo)
(...)


Which of the two would you like used?



EDIT: Beta Testers please review the draft credits list on page 37 for accuracy
« Last Edit: December 12, 2016, 03:32:47 pm by Grimlock »

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #744 on: December 13, 2016, 04:31:07 am »
Please add me as "Satoshi Matrix" to the beta testers list, no underscore.

Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #745 on: December 13, 2016, 06:08:59 am »
great job.....this worked perfect on the Wii nes emulator.....I wish my name was added as I was just a plat tester. I may inject this as a channel for the Wii

Did you provide feedback?  If so please email me at the address provided so I can verify.

Please add me as "Satoshi Matrix" to the beta testers list, no underscore.

Please email me as well so I can verify that you participated.  I know I gave you and hossbags beta access but the credits list is only for people who stepped up and offered feedback.

The reason I'm being strict on who is placed in the credits is because it's our only means of giving back to those who dedicated hours of their own personal free time to help us out.  I really appreciate their efforts, they could have done anything else with their time but they choose to follow through and help us out.  I can't add anyone to the credits merely for having early access to the game.  If I'm wrong and effort was put in I apologize and I certainly would want you to be added.  For anyone who was given access to the game but didn't help us out for whatever reason that's fine, no big deal, I honestly hope you enjoyed the game but I can't credit you as someone who helped out if you actually didn't.

EDIT: Thank you for getting your bug report and general feedback in Satoshi, I added you to the credits!  :)
« Last Edit: December 14, 2016, 03:01:09 am by Grimlock »

el_seyf

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #746 on: December 13, 2016, 06:26:30 am »
Please note my username is all lowercase, "el_seyf", thank you very much :)

Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #747 on: December 13, 2016, 06:39:10 am »
Please note my username is all lowercase, "el_seyf", thank you very much :)

Unfortunately we're only going to have the use of uppercase characters due to tile limitations.  Is EL_SEYF going to be ok, or would you like to use a different name for the credits?

Ziko

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #748 on: December 13, 2016, 11:52:39 am »
My name is all correct in the draft and it seems like it'll be fine.

el_seyf

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #749 on: December 13, 2016, 12:13:50 pm »
Unfortunately we're only going to have the use of uppercase characters due to tile limitations.  Is EL_SEYF going to be ok, or would you like to use a different name for the credits?
All uppercase is fine, I thought you could use mixed case Letters, and you misread my username with uppercase "E".
Thanks

Gamerhenky

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #750 on: December 13, 2016, 09:59:01 pm »
Gamerhenky  to use: “Hengki Kusuma Adi” or “Hengki” (Redacted my emulator)
Ziko
Shinespark
AuroraxPhilic
Giovani (cospefogo)
Gamerhenky
Tokyobatman
Rabbitbones

Grimlock, please remove my duplicate username (Gamerhenky) and redact my emulator are we using. :'(
WebsiteYouTube
(My RHDN Inbox almost full)

chikadubi

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #751 on: December 14, 2016, 02:30:26 am »
" " = name requested to appear as "..." in credits
Koh1fds   “chikadubi”
I don't understands this exactly. Can i be just Koh1fds? I made this account only to be able to download romhacks and i put complete garbage into nickname.

edit: and is it legal to post video from beta version of the game after full release?
« Last Edit: December 14, 2016, 02:54:25 am by chikadubi »

Grimlock

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #752 on: December 14, 2016, 03:13:29 am »
Grimlock, please remove my duplicate username (Gamerhenky) and redact my emulator are we using. :'(

Done.  :)

I don't understands this exactly. Can i be just Koh1fds? I made this account only to be able to download romhacks and i put complete garbage into nickname.

edit: and is it legal to post video from beta version of the game after full release?

I made the correction, you'll now appear as "KOH1FDS" (Sorry, no lowercase available).  You can post stuff from the beta after the final release but please be mindful of spoilers.  If you choose to post a spoiler please use the spoiler tag (highlight the "spoiler" content with your cursor (click and drag over it) and then click on the yellow triangle with the exclamation in it: located just above the dialog box).

Zeikar

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #753 on: December 14, 2016, 03:21:31 am »
How soon is this beautiful gem coming out?

chikadubi

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #754 on: December 14, 2016, 03:25:44 am »
(Sorry, no lowercase available).
That's not a problem! Thank You so much!

cospefogo

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Re: [NES] Metroid 1 hack - \"Metroid - Rogue Dawn\" Work in progress
« Reply #755 on: December 14, 2016, 06:24:22 am »
Which of the two would you like used?
EDIT: Beta Testers please review the draft credits list on page 37 for accuracy

Oh... I need to pick one.

1. Can it be — GIOVANI-COSPEFOGO — ?
2. If it takes too much room, then just — COSPEFOGO — will be fine.

By the way, CospeFogo means SpitFire in Portuguese.
Thanks, Grim!
C.
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If they're a benefit, it's not my problem."

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #756 on: December 14, 2016, 09:54:04 pm »
If possible, please add me to the credits as "Satoshi Matrix" rather than "SATOSHI MATRIX". I only said that in case font will not allow lower case letters. Just shouldn't be one word, underscored or hyphenated. No special characters.

Tater Bear

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #757 on: December 15, 2016, 04:28:57 pm »
Super excited for this game. Is it being tested on the original hardware? (Not volunteering, but curious to know)

If possible, please add me to the credits as "Satoshi Matrix" rather than "SATOSHI MATRIX".

Unfortunately we're only going to have the use of uppercase characters due to tile limitations.

Satoshi_Matrix

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #758 on: December 16, 2016, 12:44:33 am »
Yes it is.

Grimlock

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Re: [NES] Metroid 1 hack - "Metroid - Rogue Dawn" Work in progress
« Reply #759 on: December 16, 2016, 06:08:48 am »
UPDATE:   All level design changes are complete!  We took it a step further than just squashing bugs and made improvements based on all of the feedback.  Certain areas people were having difficulty with have been modified and improved to help with the gaming experience!  The pause map for example has been improved to show additional information not displayed  in the corner map (boss locations, main power up items, and a map of the final area not displayed in the corner map).  Also (in addition to other changes) an area that was designed in a maze like fashion has been modified to make it much easier to traverse.   Several other changes were made but in order to avoid spoilers I can't say much more.  :thumbsup: