@Grimlock
Any info you can share on how v1.20 is coming along? Looking forward to another playthrough but waiting to see new version
Thanks again to the team and do take all the time you need.
-Cheers!
I had a pretty busy week so we're just now wrapping up some last minute additions and changes. I need to do one final test run (tomorrow) before we can add the music in one last time.
This update is going to be pretty substantial! Every area has been worked on and further refined. New passageways both common and secret have been added. Additional Easter eggs, shortcuts, sequence breaks designed into the game, missile recharging, puzzle modifications, graphics touch ups, a whole new second mission sprite set, a new "environmental suit" sprite in hazardous areas. A reworked map that eliminates some of the confusion experienced by some in a few areas. Bug corrections, and more!

This update will add a lot of replay value to the game. There's essentially a whole new layer of hidden/secret passageways built into the game now. New ways to get items, through both legitimate means and utilizing known game engine exploits.

If all goes well we should see a release pretty soon, I think I'm done adding content to the level design. I just need to test one last time to verify a few changes.