I know that it is pretty pointless to try to recruit people for a joint-venture hack...BUT
who knows - maybe someone out there have share the very same dream as I:
To bring a Zelda2
type game to the GameBoy
Now, the easiest way of achieving this would of course be to modify a already existing game for GB - that plays almost exactly like Zelda2 anyway - namely Battle of Olympus
requirement for such a hack would be to:
- Alter the gfx of all the characters and bosses to that of the Zelda(2) universe
- Alter the script so it suits a Zelda story-line
The first part I think I can manage all by myself - take a look at the below 'Proof of Concept
The above is a screen-shot of a modified rom running in VirtualBoy (not a montage made in MS Paint :-)
And yes - I have borrowed/stolen (but meant to ask) the design for link from Thanatos-Zero http://www.romhacking.net/forum/index.php/topic,12330.60.html
The second part, adapting the script - turned out to be a real bi*ch though.
It seems as if the developers have used some kind of 'look-up' table for both single letters, groups of letters and entire words (probably those used a lot throughout the game).
The first dialog takes place in the very first house directly when walking right from the start.
This dialog is located at address:2 C727
The hex-values and the equivalent in characters/words are:
As you can see above - the same character-tile can be represented by different hex-values!
Take for instance the letter 'T
- the first time it is referenced in the dialog, the hex-value is 15
- the second time it is referenced in the dialog, the hex-value is 05
In short - this project would require a experienced rom-hacker/rom-translator for guidance of how to tweak the script to fit a Zelda story-line.
If anybody feel up to the task - comment in this thread and maybe we can make this hack a reality (maybe we can convince Thanatos-Zero to join in too).