Sorry for not responding sooner. I've fallen back into my slack-off mode, just playing other games while trying to ease back into working.
"I want to learn some new spells since it will tough to get by with only Fire magic." -> "will be"
Some of the original event bugs are a bit of an headache. I thought they would be minor stuff like gian/galahad/invisible sprite confusion and wrong order of events, but now I got two Claudias. I'd like to see the related events, but I sense a lot of potential for Breaking Things Further if I go that way. Ah, what to do.
Thanks, I'll fix that typo.
Many bugs are documented on those wiki sites, but it might end up spoiling content that you haven't seen yet. The game was obviously rushed or not tested enough, but hopefully it won't be anything that completely stops progression in the game. Just some things will get a bit wacky before the end.
I've never played this game before because I've been waiting for an Eng translation since the very beginning, hoping someone would someday make it. As such, I'm not very familiar with the bugs/etc that are present in the game. Such as this one:
I at least will probably not ever look at RS1, simply because of Minstrel Song, yes. It's sort of a director's cut - along with the graphical and aural upgrade, it fixes several things wrong with the original (including one of the fatestones that was unobtainable due to a bug in the software.)
This message was posted by Gideon Zhi on a RS2 thread. I'm not sure if I'm correct, but this sounds like a major bug. So... I was wondering if you guys are going to fix it? (if it's even possible) ?
Regarding the Destiny Stones:
As far as I know, you cannot obtain the Emerald, Diamond or Black Diamond (3 out of 10) in the SFC game. There is supposed to be an event where you find the person that possesses the Emerald in the game, but it looks like you don't get it from him. I think it's more an oversight or just wasn't able to be implemented in time, rather than a bug. I could add an extra script to award the Emerald, but I'm not sure if the item will even have an effect in-game. According to one Japanese page, the Ruby, Topaz and Opal don't seem to do anything in the game. But you do not need any of the Destiny Stones to beat the game, only to do some certain events.
The game has a lot of open-ended scripted events, and that results in some buggy behavior like others have reported in this thread. Things like starting an event with one character that's actually meant for another character, or doing things out of order and the game being unable to resolve the outcome (and you end up with duplicate party members or graphical glitches). Other bugs include items that seemingly do nothing, the potential to glitch combat into showing sprites or items that you shouldn't see, or giving yourself almost infinite HP. I don't think there are any showstopper bugs that would prevent beating the game, but I can understand not wanting to play something so notoriously buggy.
My original goal was to just localize the game, replacing the Japanese text with English. I guess if it's something simple to fix, like the treasure chest bug in KMT, I could fix it. But it would be quite an undertaking to fix all of this game's bugs. The easiest way around it, I think, would just be to play the PS2 version.