Thanks Thirtreen 1355!
On another note, due to the ambitiousness of the project, I've decided to start looking for other team members.
So if you're interested, here's who we need for the game right now:Level Designers
We need some more level designers able to design levels in the way Nintendo does in games like Super Mario 3D World and Donkey Kong Country Tropical Freeze, utilising 4 step level design as the core design principle there.https://www.youtube.com/watch?v=dBmIkEvEBtAGraphics Artists
The project also needs a few more artists too, namely ones who can either create foregrounds in the style of MFGG's Kopejo and Super Mario Unimaker:https://mfgg.net/index.php?act=user
Or sprite graphics in the style of SMB 3 on the SNES/GBA.Music Composers/Porters
Another thing that we'd appreciate would be some musicians willing to port or compose music for the game.
That's because a few themes don't really have appropriate background music right now, and a few bosses later on will need the appropriate background music for their battles.ASM Programmers
Finally, while it's not super important (since I've been learning ASM for a while and am handling a lot of the coding duties myself), it might be nice to have a few more programmers on board too, just to speed up the development of certain mechanics planned for the game.