Okay, it's been a really long time since I gave an update on this. But yeah, here goes:
First, I've been redesigning many of the levels here, hence the delay since the last demo. That's because I've been studying game design a bit more, and have tried to keep to the 4 step level design style mentioned by Mark Brown in his videos on Super Mario 3D World and Donkey Kong Country Tropical Freeze in this game too.
Secondly, I've also gotten a few new testers who'll help make this one of the best SMW mods ever. Who are they? Well, I'll say this much:
They're people with experience in game design, including an ex Nintendo employee turned YouTube game design critic. So now I'll get actual feedback about every aspect of the design, as held to the standards of a professional product released by a real company.
Finally, some new graphics have been added, and can be seen here:





Obviously the level design isn't present in these pictures (they're just graphics test setups), but yeah, that should give you an update to what's going on idea wise.
So what do you think of it now? Are you interested in seeing how this hack could progress from here?