I'll design those at a later date as they are written down for a reminder. I never could say this enough. If I can find someone that knows on what they are doing in reprogramming bosses to how they look and act I can get tons of stuff done let alone add in the extra attacks, music with extra music tracks, new menu, save feature, rope climb function, all stuff like that. I'm utilizing what room I have made right now for Sonia's extra attacks as the area of Grant, Sypha and Alucard will provide such space for her.
Then there's the translation stuff that I also need to find someone for as there was German, Russian, Spanish, and Japanese (think those were the original) but now I need to find more for Korean, Chinese, Dutch, Brazilian, and French. I'll ask around for those once the game is at 100% and the English IPS is posted up. I do have someone for German to translate from English to German but only translation of words and the alphabet. I looked up the German alphabet and there are 4 extra letters from what I saw with one new as of this year added to their letters from what Wikipedia has jotted down on the German language page.
I got a lot of stuff on my plate which made me push VoH 2 clear to the side so I can finish up RoD's backgrounds, sprites and all that.
At the end of the day, I know all of this stuff will take tons of time and patience to do especially on what I want to do as I want to do stuff that was never really done before in the Castlevania 3 and Akumajou Densetsu hacks section though CoA will be the first on what we have planned. In time I want to search around for someone that is willing to make a program that can edit RoD like how Castlevania 3's reVamp is because I'd like to have my project be a ground base for anyone in the future use for their hack since I want the rope climb mechanic in it along with other stuff. True it will be for Akumajou Densetsu however if things go right I want to go back to Castlevania 3 and do a rope mechanic there as well along with custom bosses but that won't be for some time from now, depending on how fast I can get RoD and VoH 2's sprite work done and passed onto a programmer.
I can't say it enough and I'm sure someone has started a drinking game from me saying it too much. I need a programmer for VRC6 that knows the in's and out's of it along with knowing on how to customize bosses to make them act differently along with their size. Optomon knows his stuff though he doesn't know VRC6 from what he told me so I need to try and find someone that's just as good as Optomon in taking a boss, copy it, edit it to whatever size and make it do what they please. I only want to add maybe 4 extra lessers but for bosses, some I want to fully customize into something different while some act different than what they originally were. This goes for VoH 2 as well as I have similar plans for that project as well....and also hope for someone that can make an editor for CotM like the DSVania Editor as I want to base stuff in that for VoH 3