Oh? I always thought that screen mess-up was some screw-up with Combat Boost, phew, that's kind of a relief.
Alright Mato, I really enjoyed your stream and many of your grievances are well founded... I expected people to run over and get Tellah, then grind, but it seems more reasonable to try and level her when you get her first, more Exp. that way.
I must say I am a very large fan of your work and am honored that you would even pick up this work-in-progress hack!
First: I always preferred Eidolon to Esper, but I forgot that Esper is what Vivify93 used in his initial Project II, so that oversight will be remedied.
Second: Yes, Mist Dragon does not count as a dragon type monster, thereby there are no magics to learn from her (also it would be next to impossible to not kill her and have the story proceed).
Third: It is a more difficult hack, that much is certain and it was the main crux of the work put into the game. Good fast thinking with the BombPart against the Zombies though.
I like the idea of having the Item chart next to an enemy (I had originally conceived of an idea of using a scan-like spell or item which would tell what items the enemy had, but could never get it right)
Are you aware of rb.thundaga.com? That is an FFIV Hacking reference site which has a lot of useful information. I would suggest that you also include the Race of an Enemy as well since that will play an important part in things to come. (Just remember that the Reptile enemy type has been changed to Beast!)
Also yes... those early pictures are from testing versions, hence why Kain has 1900 HP and is talking to a fairly-later enemy, the Wind Dragon.
I realized that I didn't have a tip on Regen, since it works fairly differently than default FFIV.
Instead of restoring 10 HP and locking down the character that uses it, Regen restores the HP equal to the amount of Will the user has.
In addition, as you were going over your silly theory on FF (FFXII was fantastic, XIII was rather terrible in all respects in my opinion) you missed Tellah's mention that he can wield any blade (except the Holy Swords). Tellah is no longer the brittle old man he is in the normal FFIV, he gains Strength and Vitality stats as he levels up. He is a quasi-Red Mage who can't equip Armor for all intents and purposes.
While not terribly important yet (as you haven't come across any new weapons yet. A bit of bad luck), it will be very important later.
I should also throw out a few stat changes on the items you currently have...
Dark Sword - +3 Wisdom
Shadow Blade - +3 Vitality (A Very important stat in Combat Boost, much moreso than the original)
Memento Ring - Protects against KO - +3 Strength. (Can only be equipped by Rydia)
Glasses - +3 Wisdom
Also keep in mind the Dark Armor resists Holy which Makes it Weak to Dark. Keep that firmly in mind as you move forward.
As per Chillyfeez's request to make the Dark Sword more useful the Attack of the Dark Sword has been increased to 25 and can now Blind foes.
CalmWind is now fixed and working properly.
The hacking on FFIV has mostly in recent days been by Chillyfeez and myself. PinkPuff has figured out a bit as well and adds a lot of our work to her program FF4kster. Much of my work is on Slickproductions which is down at the moment, so hopefully we'll be able to retrieve it soon. I have my main hacking topic backed up, but my other notes are a bit scattered.
Seeing the stream I can see you're growing a bit anxious, but it may be to your benefit to fight enemies. You won't be handed everything on a silver platter as the original FFIV does but enemies have their 1/16 drop be a rare and powerful item in many cases. You've already heard about the Thief Knife and if you can get the Item Seeker as well you can really start raking in the rare items.
I'm looking forward to seeing the implementation of the item charts in your stream.
OctoMamm is difficult, perhaps exceedingly so. If you do go into the battle with the Shadow Blade just remember the power of Regen and Blink to help you through it.
Rydia's HP has been increased to a starting 80 and than her next few levels have decreased her HP gain rate to compensate.
Typo of package has been fixed, Mysidia's Inn is now only 50 GP instead of 200.
I'm a bit leery on the changes of the shop text because I am strapped for Text already (probably due to that old FF4kster bug which doesn't fully delete old text...) and when I tried to change it I was up against that wall again.
I will be uploading these fixes later today, thanks for the input fellows!
December 05, 2014, 02:59:45 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
And here is the upload!
Pretty much everything I mentioned above has been fixed, I have removed the Great Drake from the Serpent Road as I couldn't think on what to do with him at the moment.
Though the hack currently ends at the Underworld there are still some things to do with Rosa and Kain right before you leave for the Underworld such as obtaining two Dragon spells from two rare foes and you can obtain some new and powerful gear with a regained Rosa's Hunt command.
I also have been thinking about a way to re-enter the Tower of Zot. My thought was to have a door in the basement of the Baron Waterway which is locked until reobtaining Kain which leads to a warp back into the Tower of Zot. Not sure if I want to do that though.
Like I gave a dungeon to the use of Palom, Porom, and Tellah party, I was also thinking of having another dungeon for the party of Cecil, Kain, Rosa, Cid, and Yang. Question is where it could be and for what purpose.
Any thoughts to these two matters, fellows?Final Fantasy IV-Combat Boost! (Overworld Complete) (Beta0.04)