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Author Topic: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!  (Read 22205 times)

tc

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #40 on: February 10, 2014, 07:37:14 pm »
What about that Stoker/Stalker mixup?

Spooniest

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #41 on: February 10, 2014, 07:58:17 pm »
What about that Stoker/Stalker mixup?

Yes, it's been fixed.
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vince94

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #42 on: February 11, 2014, 03:06:40 pm »
One suggestion for the Antidote/Poisona spell - the Final Fantasy 3j fan translation named it "Pure," which fits in with what that game's character limit was, and makes sense as a poison-removal spell. Of course, anything's better than ff6's "Antdot" :D
By the way, are you using a hex editor, or did you make some kind of program to re-point things?
« Last Edit: February 11, 2014, 04:55:57 pm by vince94 »

Spooniest

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #43 on: February 11, 2014, 06:11:40 pm »
By the way, are you using a hex editor, or did you make some kind of program to re-point things?

I'm using a hex editor. I'm actually quite an amateur.
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Kiyoshi Aman

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #44 on: February 11, 2014, 07:45:26 pm »
"Detox" would fit. "Pure" was chosen for the FF3 translation largely because FF1 used it, I expect.

mgridgaway

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #45 on: February 25, 2014, 07:17:21 pm »
Just curious if there has been any more updates since the last post. Looking good!

Spooniest

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #46 on: February 25, 2014, 07:49:47 pm »
Just curious if there has been any more updates since the last post. Looking good!

I have not submitted any updates since the last post. I don't mind it being "Pure," but I did find a typo wherein the first scene with Sage Guido after the re-merging of the worlds has a line from Lenna, who does not appear in the scene.

I should probably fix that, but honestly, I'm kind of done with FF5 for now, unless something drastic happens to change my mind.
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Dark Phoenix

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #47 on: March 07, 2014, 01:28:03 pm »
Are Gilgamesh and Exdeath sufficiently hammy in the new script?  One of the things that turned me off of RPGe's translation was how... boring the villains were.  Especially Gilgamesh; he's supposed to be hilarious all the time!

MotM

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #48 on: September 16, 2016, 04:22:18 pm »
Nice project, I can't wait to do another run for this game again!

Also wanted to say that the link in the OP is broken, should be this?
http://www.romhacking.net/translations/2600/
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julayla

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #49 on: October 05, 2016, 03:20:37 pm »
Thanks so much. Can't wait to play this again.

lexluthermiester

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #50 on: October 09, 2016, 08:08:16 am »
Having problems with this latest patch 1.00a. The game with the RPGe patch CRC32 checks out and after it becomes A27F2FFB. Is this correct?

The intro plays and loops fine. The problem begins after you press start[or any other button] to get to the beginning of the game. After the title scrolls in and goes black the game freezes. It does this regardless of the emulator used.

Did I miss a step in applying it properly?

Edit; After trial and error, I discovered the problem. It's a bit complicated so here goes.

1. First you need to find a headered japanese rom. The CRC32 must be C1BC267D and the file size must be 2049k[2,097,664bytes].
2. Next you need to apply the RPGe 1.10 patch[ http://www.romhacking.net/translations/353/] to said rom. The CRC32 will change to 17444605 and the file size will be 2561k[2,621,952bytes].
3. Next you need to remove the header from the newly patched rom. I recommend SNES ROM Utility. http://www.romhacking.net/utilities/593/ The rom should now have a files size of 2560k[2,621,440bytes].
4. Now apply Spooniest's 1.0a patch. The CRC32 should now be 6E742B43. The file size will remain the same.

To check the CRC32 you can use the SNES9X emulator which will list it in the rom information tab[ File/Rom Information ].

Play and enjoy!

Note to Spooniest, these steps would be very useful in the readme of your patch as the detail would bring some clarity to the patching procedure. You are welcome to copy & paste.

Edit; Thanks to STARWIN for pointing out a mistake in the steps, which have now been corrected.
« Last Edit: October 16, 2016, 06:56:33 am by lexluthermiester »

STARWIN

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #51 on: October 09, 2016, 12:52:49 pm »
CRC32 tends to be counted omitting the header for SNES (depending on the tool), so both headered and unheadered original can show up as C1BC267D.

RPGe patch requires a headered rom though, so this sequence is very confusing (resulting rom at step 2 should be unplayable).

Actually what you wrote seems to be nonsense, as I can only get 17444605 by patching the headered original with RPGe.
« Last Edit: October 09, 2016, 01:03:58 pm by STARWIN »

lexluthermiester

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Re: ROM Hacks: Final Fantasy V - Legend of the Crystals v0.4 released!
« Reply #52 on: October 16, 2016, 01:42:36 am »
RPGe patch requires a headered rom though, so this sequence is very confusing (resulting rom at step 2 should be unplayable).

Edit; You were correct. I made a mistake in recounting the steps needed to achieve the desired final rom. Sorry about that.
« Last Edit: October 16, 2016, 06:29:35 am by lexluthermiester »