I just completed my first draft of a translation that I promised last year, the one about an in-universe interview with one of the game's most important characters. I was hoping to outsource this to some kind soul so I could focus on the game but that extra bit of help never came, so you know what that means! I first meant this as a bonus feature to go along with our next release but whatever, it's done so please enjoy: http://useatoday.blogspot.com/
No one ever cared about this little piece text but I found it to be pretty interesting. My recommendation, for what it's worth, would be to read it before playing the game or whenever you feel like it really.
With that out of the way, there's something else I feel I should talk about. This is about dishonest people who approach those working on something, in the cases that I'll mention below content creators like fan-translators, but who are really after said people's work for their own ends. I've had this happen to me before but not quite as elaborate as this attempt.
As far as I'm concerned, I knew something was off right from the start thanks to a number of factors beyond those listed, which thankfully allowed me to identify who was behind this pretty quickly. But what startled me during this episode, which I'll call the "Spies R' Us Incident", was how this person's MO reminded me of that of another group, one that actually managed to fool a fan-translation team into giving them what they wanted, which in their case was pretty much everything they had in order to supposedly continue the project in their stead. (Spoiler alert: the original team gave those guys das boot after a few months.)
So for whom it may concern:
be wary of people who pop out of nowhere with long-winded personal introductions that include phrases in the same vein as "I'm a fan of *the game/series* you're working on, just like you!", they are designed to give you an image of someone who's just like you, to make you trust them faster, thus easier for them to get what they want. Those who outright suck up to you, with unnerving frequency (nobody does this). Who ask questions you may deem as strange or unrelated to your current tasks. Who ask you to do something for them, or give them large amounts of data like entire folders or, just about everything, before they can actually do anything for you.
From my own experience, the opposite of everything above is going to be true on the vast majority of occasions. Meeting new people is normal, sharing information and work with others is also perfectly normal and must in this type of thing, but people trying to pull a fast one will always try to blatantly gain your trust. What applies to real life behavior also applies here. That includes strangely complimentary, sometimes even subservient behavior. And if the same people ask you to do strange things or give them vast amounts of material before they can do anything, well... there you have it. For this little project right here it's crisis averted (again) and business as usual (again).
But if something like this can happen to a group that's working on a game nobody cares about (I excel at self-motivating), it can happen to just about anyone. Some of this may sound obvious to some, but it wasn't to that other group, and I've seen much worse happen to others, so I wrote this post in a place where this info may be most helpful. If there's something I learned in almost 10 years on this project is that when people want something from you, they'll try anything in order to get it, even underhanded methods. So always be prepared, trust you gut, and if something feels off, turn away and don't look back.
Also, something something something next release. #stayingonbrand