Well I have found glitch, and yes, Im using 0.82 while this occurred, though I started with 0.80 when it was released. Ever since I started to work on 1-2
, I started to use more larger rooms(vertically or horizontally, or both), and then randomly sprites swaps their location randomly, for example if I have three sprites in 1-2-3 order, after I save and test area/level in emulator, they are in 2-3-X order. And by X I mean:
I never placed upside-down switch anywhere in my hack but for whatever reason blipper(1D) changed into that, and yet when I look at editor, its still blipper(1D) and not that switch(FF), resaving doesn't solve this and only way to fix it is to close KALE, reload rom and then it shows what emulator does(wrong order and that random switch), and I have manually to change them where and what they should be.
So basically it does save sprite locations correctly, but sometimes their order changes randomly and one of then changes into ceiling switch(FF), so far this has happend twice, in levels 032 and 033, but then some of levels which I also made larger or didnt change in terms of size(for example 02B, 02C, 02F) didnt have this problem, so Im not what causes this to happen