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Author Topic: Capcom Games Editor (NES)  (Read 19968 times)

NiO

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Re: Capcom Games Editor (NES)
« Reply #80 on: December 21, 2017, 02:58:41 am »
Awesome editor, nice video too!

spiiin

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Re: Capcom Games Editor (NES)
« Reply #81 on: December 27, 2017, 09:44:35 am »
https://www.youtube.com/watch?v=21xjfEBDkJM

I made gui for autocorrupter script, it might be very useful for finding level data for NES. Proccess is shown on video.

December 27, 2017, 09:44:55 am - (Auto Merged - Double Posts are not allowed before 7 days.)
Awesome editor, nice video too!

Thank you.

ShadyRounds

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Re: Capcom Games Editor (NES)
« Reply #82 on: December 31, 2017, 03:27:14 am »
Wouldn't this also work for the Aladdin games? Same Capcom, same generation, likely same engine.
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spiiin

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Re: Capcom Games Editor (NES)
« Reply #83 on: December 31, 2017, 05:21:21 am »
Capcom developed only snes & gba version of Aladdin, as I know. Nes version is pirate port, if you mean it, but it also can be added to CadEditor. I already check it and can try to add it, if you want.

ShadyRounds

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Re: Capcom Games Editor (NES)
« Reply #84 on: December 31, 2017, 03:19:38 pm »
No invested interest on my end. Was just curious. I thought they did all the ports to Aladdin.

They did do weird ports back in the day. I hear they ported the classic GTA in Japan. That means anything is possible so the question was valid.
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8.bit.fan

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Re: Capcom Games Editor (NES)
« Reply #85 on: January 02, 2018, 04:15:10 pm »
Nice update spiiin! :)
I'm working on a Shadow of the Ninja hack right now and your hack might once again come in handy. ;)

Btw, remember I previously asked you about adding games from FDS? Will there be a possibility?

Thanks again! :thumbsup:

8-bit fan :beer:
In the year of 200X, a super robot named Mega Man...