KingMike has released a complete translation patch for Deep Dungeon III for the Famicom, completing his translation patches for the entire four-game franchise. This one improves on the second as being the first with multiple dungeons and the first with multiple party members and a wider magic selection. It is also the only one which allows the player to create their party.
Originally odino translated the scripts for both III and IV in 2008. The big holdup on this has been because KingMike had quite a frustrating time with the game's difficulty. After analyzing the code, he discovered the game had some bugs, including a severe one that can mysteriously nullify a party member's armor. So, this translation patch includes a few bug fixes as well as changing a few features he didn't like about the game, like how your characters could randomly fumble and de-equip their weapon in battle. But he has also included an offset list for those who disagree on his changes and want to make their own version.
At the last minute, KingMike on his own also made a hasty, largely machine-assisted localization of the manual. He'd really want to make you understand you should know the rules to this game when you're going to play it as does he. You might even pick up a few tips to make the game less painful to play than it was for him.
Note that the translation patch does require the ROM to be expanded first.RHDN Project PageRelevant Link: