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Author Topic: Heisei Shin Onigashima - Kouhen translation menu help  (Read 5532 times)

DSwizzy145

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Heisei Shin Onigashima - Kouhen translation menu help
« on: April 19, 2013, 04:25:25 pm »
hey guys, i came asking for some quick translation on a sub menu of Heisei Shin Onigashima - Kouhen cuz i'm stuck in a certain part of the game that requires for me to "Signal" (based on a walkthrough which i'm unsure if it's katakana grade 2 or 3 reading?) cuz i can't find the chars relevant to it :(

Here's a pic:

Eien Ni Hen

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #1 on: April 19, 2013, 08:29:52 pm »
The stuff on the right (from right to left) says: Look, Talk, Move. The stuff on the left (text box) doesn't seem really useful. It basically says, "I see. I'd better hurry..."
Soon the super karate monkey death car would park in my space. But Jimmy has fancy plans... and pants to match. The monkey clown horrible karate round and yummy like cute small baby chick would beat the donkey.

DSwizzy145

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #2 on: April 20, 2013, 10:15:48 am »
I see, so it means i'd didn't had the option on my command menu after all :p sorry about that & thank you :) btw i've been following this walkthrough on Youtube here: http://www.youtube.com/watch?v=QpysdIzDuAQ

Eien Ni Hen

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #3 on: April 20, 2013, 10:41:36 am »
No problem. It looks like a cute game. Kinda reminds me of Princess Tomato. :)
Soon the super karate monkey death car would park in my space. But Jimmy has fancy plans... and pants to match. The monkey clown horrible karate round and yummy like cute small baby chick would beat the donkey.

DSwizzy145

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #4 on: April 20, 2013, 11:08:57 am »
I agree! ;D lol any plans for this being your next project soon? it's a very great game you should give it a go soon ;)

Eien Ni Hen

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #5 on: April 20, 2013, 04:41:28 pm »
I agree! ;D lol any plans for this being your next project soon? it's a very great game you should give it a go soon ;)

I'm afraid not. I'm actually working on two other games, both of which are text-adventure types. Those are a real handful as far as translation goes.  :P
Soon the super karate monkey death car would park in my space. But Jimmy has fancy plans... and pants to match. The monkey clown horrible karate round and yummy like cute small baby chick would beat the donkey.

DSwizzy145

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #6 on: April 20, 2013, 05:13:03 pm »
Oh sorry to hear that didn't know :-\ and cool that your working on a adventure text type game :-D is it Akagawa Jirou Majotachi no Nemuri & Kamatachi No Yori for the Super Famicom by anychance? :P

Eien Ni Hen

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #7 on: April 20, 2013, 09:46:18 pm »
Nope. I think Tomato was working on Kamaitachi no Yoru and Ryusui was doing Majotachi no Nemuri, but I don't know how much progress has been made on either game.

The ones I'm working on are a retranslation of Princess Tomato in the Salad Kingdom (NES), and a game for the X68000 that I'm not sure if the hacker wants me to announce.
« Last Edit: April 20, 2013, 10:26:29 pm by Eien Ni Hen »
Soon the super karate monkey death car would park in my space. But Jimmy has fancy plans... and pants to match. The monkey clown horrible karate round and yummy like cute small baby chick would beat the donkey.

DSwizzy145

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Re: Heisei Shin Onigashima - Kouhen translation menu help
« Reply #8 on: April 21, 2013, 01:19:17 am »
Oh that's awesome ;D so a retranslation of a Famicom game & a unannounced Sharp X68000 translation game! Great News!! Can't wait till then ;)