I guess you could say that I find a male character saving a female character in a 20 year old video game to be a complete non-issue to begin with, let alone a gender issue.
Also not saying that people shouldn't discuss certain things, just that groups that claim to want to do something should do just that, and not use it as cover to do whatever they want with a sense of righteousness.
Except that systemic sexism didn't just "happen" twenty years ago, it's still with us today and it continues to be a dominant trend in videogames. The premise of Bioshock Infinite
is you saving Elizabeth. The premise of Tomb Raider
is that you'll want to "protect her" and the writer of the game even said that her being injured so grotesquely was an issue of the right hand not talking to the left (which is to say that the game designers did things which she herself had a problem with, and yet her arguments were ignored). Halo 4
has an AI that is "saved" by Master Chief, and although there's nothing that necessitates her female form, she's still taken on as one and has been disempowered further and further with each new iteration of the game, the fourth game simply being the most egregious. Almost every game in the main Mario series franchise has the Damsel in Distress trope as a predominant reason to move the plot forward.
This isn't happening twenty years ago. It's in full effect today, in almost every AAA game released this year
. Minorities have been continuously dis-empowered and ignored for thousands of years by white male patriarchy.
Also, for god's sake, minorities aren't asking for much. They're asking for equal treatment, and stating that they have no right to speak is just continued denial of their plight (or that they should "do something" - how is speaking about the issue not
"doing something" exactly?).http://www.historyisaweapon.com/zinnapeopleshistory.htmlhttp://www.youtube.com/watch?v=w5OkHysPNoghttp://www.youtube.com/watch?v=lQYsB13KBdY