Hiya. I'm a 21 year-old Game-Design major. I've only done a tiny bit of ROM hacking before (Made a custom sprite sheet for my trainer in Pokemon Black/White. Couldn't swap all the graphics I wanted to, though, because I was using pre-made tools).
I took three semesters of Japanese, but I've been having trouble motivating myself to learn more (3 semesters teaches surprisingly little at my college). I figured a good way to brush up and learn new vocabulary (and get a nice portfolio piece to boot) would be try doing some translation. I picked Shirogane no Juukishin Liger Zero for GBC (I already had a copy and I figured I'd like to understand it better).
I got an account here 'cuz I'm kinda at a loss. I've been following the tutorials here as best I can, and now I've got like 11 MB of programs that I don't know how to use and tutorials I can't understand. From what I can figure, before I dump the game's text, I need a table that lists the hex for where each character is stored in the game's graphics. I can find the text graphics in Tile Layer Pro, but I can't find what their hex values are. I THINK I've found the hex values for the English characters in Hexecute, but I can't find any Japanese text (when try to search for it, hexecute can't read the text. It just displays a blank box in the search, even though my computer has Japanese fonts and can display Japanese text just fine).
'Course I realize the introduction thread probably isn't the right place to go requesting help in. If someone could point me in the direction of the right sub-forum (or better yet, a thread that already explains finding hex for Japanese text so I don't need to make my own thread and clutter the place up), that'd be great!