Just finished the game, so I might as well report the other issues I've noticed since my last post:
There are two cases where the dialogue window closes automatically after the last character is printed, probably because the message was terminated with the wrong control code:
1. When examining the red pool at Northwest Spring near the beginning of the game.
2. When the party first encounters the fish at the underground lake and the heroine says "Harty!".
A small grammar error that relates to an NPC in the first town:
I heard there are nine treasures in this world which can control spirits!
Change "which" to "that".
Also, I think it might be a good idea to change "Sale" to "Sell" in the shop menu, considering that the other term is "Buy."
Lastly, I encountered a game crash in the shop menu while testing something out in ZSNES 1.51 (I used snes9x the rest of the time). It might be an emulator bug, but resetting the game seems to resolve the issue, so it might not be the case. Here's the save file (just keep going in and out of the shop menu):novaliaspirit.99k.org/temp/saves/arabian.zip