Hello.
I don't know if I've found a software bug or if this is caused by some problem on my cartridge's wiring.
Actual pictures of the board:
https://drive.google.com/open?id=0B0OtMD7uFlqgVi1HV3NpWlEtakEhttps://drive.google.com/open?id=0B0OtMD7uFlqgaExVMk5TVGNjVjgSorry about the bad pics, but my fluorescent light gives me this result :-(
The save/load screen does not show the cursor on the save/load/cancel options, neither when asking if I'm sure I want to save.
The slots on the screen also jumps a little, ocasionally I have some slots that had saved content marked as void or damaged. If I stay too much time on the save screen, the game crashes.
Pictures:
https://drive.google.com/open?id=0B0OtMD7uFlqgNndLaFk4ZlQ3ZHchttps://drive.google.com/open?id=0B0OtMD7uFlqgQTJEcGxwSFhzZW8I had not tried this on an emulator yet, but I asked about the circuit I've build on NesDev and the logic seems to be correct.
Although I had not time to play the game to the end, with exception of the save/load routine everything else seems just fine. Did anyone tried a similar configuration (mapper2 +Save RAM) on real cartridge?
Anyway, I bid you shalom too my friend and ask for help to try to fix this. :-)
Thanks in advance!
PS.: Although it's cool to find that you have a friend that also posts on RHDN, it's a little off when you borrow his PC and post something on his login.
Could the moderator please delete the last Decerebrado's post?
Thanks in advance!
September 07, 2016, 06:47:23 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
Hope this can clarify a little:
https://youtu.be/TvCxxW8eiO8Could you please help me debug this?
Thanks in advance!