Just downloaded UniTSA and read the docs, I tried in a go and its basically simple to use, the Bolderdash and Castlevania examples provided helped alot...
anyways, I just wanted to ask: How do I locate the TSADataLocation?For example, excerpt from Example2.ini
LevelName=Castlevania Level 1
PatternTableLocation=6018
TSADataLocation=1031ANumberOfBlocksToLoad=100
where the heck is 1031A and how is it related to 6018? I can't tell even if I open a hexeditor...
I'm literally doing

already today