What else do you want from a FPS game?
You know damned well that System Shock 2
was more than just an "FPS game".
What do I want though? Howabout difficulty for starters. System Shock 2
was scary because you could die, easily. But in Bioshock
if you died? No problem, just respawn at a Vita-Chamber ad infinitum, until you wear down all resistance by zombie attrition. It's blatantly obvious this was done as a concession to make the game easier for people too unintelligent to handle actual difficulty. Research and item synthesis is deeper in SS2
, managing your inventory is tougher thus more rewarding in SS2
, hacking was more interesting in SS2
, the psi-power system was trickier due to the ability to overcharge and damage yourself... and let us not forget SHODAN.
I'm not saying BioShock
sucks. I'm just saying I don't think it's as challenging or as deep as SS2