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Author Topic: Screenshots  (Read 622469 times)

LostTemplar

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Re: Screenshots
« Reply #560 on: June 26, 2013, 01:44:38 pm »
It's pretty cool. Every (logical, not SNES-) sprite has two fields in its descriptor that describe its horizontal and vertical stretch factor, so you can just change it and the engine does the rest. Composition of sub-sprites (as logical sprites can be larger than the hardware sprites) and so on is all handled automatically.

Trax

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Re: Screenshots
« Reply #561 on: June 26, 2013, 09:48:54 pm »
An update on my Zelda 1 Editor, Sword I. Now with many controls to change screen ID, cave destination, position out of caves, enemies, and a few flags for Zola, ocean sounds and whether enemies appear from the sides of the screen. You can move to other screens either with the direction arrows, or by typing a coordinate (00 to 7F) into the Current Location field...

Some columns on the right overlap from one section to the next. It doesn't break the game or the editor, but it should be corrected...

snarfblam

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Re: Screenshots
« Reply #562 on: June 29, 2013, 12:26:33 pm »
Some columns on the right overlap from one section to the next. It doesn't break the game or the editor, but it should be corrected...

I ran into the same problem with my Zelda editor. I didn't want to hide the duplicate columns, though. It's conceivable that somebody might hack the game to add additional columns (and, in fact, I made a tool that can do this). I settled on letting users chose between (A) all columns in order including duplicates, (B) an organized list of columns without duplicates, or (C) a custom organization of columns.

Spoiler:

Option B:

Trax

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Re: Screenshots
« Reply #563 on: July 04, 2013, 12:55:16 am »
Hmmm, this is quite handy. The original order of the columns seems random, and it can be a hassle sifting through to find what you're looking for. And that's assuming the column you want actually exists. I'm curious though: when using option B (without duplicates), how do you figure when a group of columns stop? Is it set arbitrarily by the user?

M-Tee

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Re: Screenshots
« Reply #564 on: July 15, 2013, 01:17:46 am »


Original:
« Last Edit: July 15, 2013, 04:45:01 am by M_tee »

RedComet

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Re: Screenshots
« Reply #565 on: July 21, 2013, 01:43:37 pm »



Feels good to be productive again. :)
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ChronoMoogle

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Re: Screenshots
« Reply #566 on: July 21, 2013, 01:59:44 pm »
Looks great and comic-ish! If possible, you should try to format the text of the speech/think bubbles more to the center though^^

Gideon Zhi

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Re: Screenshots
« Reply #567 on: July 21, 2013, 02:09:55 pm »
Kerning? What devilry is this?

RedComet

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Re: Screenshots
« Reply #568 on: July 23, 2013, 04:36:09 pm »
Kerning? What devilry is this?

The good kind. ;)
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DSwizzy145

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Re: Screenshots
« Reply #569 on: July 24, 2013, 12:31:18 am »
I'd had been waiting for a Amazing Spiderman SFC english translation for awhile instead of the french version, I thought no one care for that game imo?

mopoz

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Re: Screenshots
« Reply #570 on: July 31, 2013, 10:07:31 am »
H-DMA hack FF2
Color is generated automatically depending on which is selected in the settings of the game.
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justin3009

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Re: Screenshots
« Reply #571 on: July 31, 2013, 01:15:18 pm »
H-DMA hack FF2
Color is generated automatically depending on which is selected in the settings of the game.


Wow that's really neat looking.  Great job!
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Lilinda

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Re: Screenshots
« Reply #572 on: July 31, 2013, 07:16:07 pm »
I'd had been waiting for a Amazing Spiderman SFC english translation for awhile instead of the french version, I thought no one care for that game imo?

It's a great fucking game, criminally unappreciated.
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DSwizzy145

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Re: Screenshots
« Reply #573 on: July 31, 2013, 08:06:53 pm »
It's a great fucking game, criminally unappreciated.
I agree! ;D

creatorofchaos

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Re: Screenshots
« Reply #574 on: August 01, 2013, 10:13:26 pm »


So, I just did a thing.  If you can't tell, this is RPG Tsukuru Advance(RPG Maker Advance).

I'm still trying to figure out what font to use for the top menu name, but it apparently translates to "to create a data" or something to that effect.  I'm probably gonna change that to "edit resources" to make a bit more sense. 

By the way, does anyone have any idea what that one option translates to?  All I can get is something about "work", and I have no idea what that editor does when I open it up.
« Last Edit: August 01, 2013, 10:25:31 pm by creatorofchaos »
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KingMike

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Re: Screenshots
« Reply #575 on: August 02, 2013, 12:04:09 am »
Looking up the kanji, I think it's 職業 (shokugyou, occupation).
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Normmatt

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Re: Screenshots
« Reply #576 on: August 02, 2013, 12:56:13 am »


So, I just did a thing.  If you can't tell, this is RPG Tsukuru Advance(RPG Maker Advance).

I'm still trying to figure out what font to use for the top menu name, but it apparently translates to "to create a data" or something to that effect.  I'm probably gonna change that to "edit resources" to make a bit more sense. 

By the way, does anyone have any idea what that one option translates to?  All I can get is something about "work", and I have no idea what that editor does when I open it up.

In this context its probably Job.

BTW: I have a partial table file for this game. Never completed it as it had too many kanji in it.

gadesx

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Re: Screenshots
« Reply #577 on: August 02, 2013, 05:52:58 am »


So, I just did a thing.  If you can't tell, this is RPG Tsukuru Advance(RPG Maker Advance).

I'm still trying to figure out what font to use for the top menu name, but it apparently translates to "to create a data" or something to that effect.  I'm probably gonna change that to "edit resources" to make a bit more sense. 

By the way, does anyone have any idea what that one option translates to?  All I can get is something about "work", and I have no idea what that editor does when I open it up.

same screen of rpg maker from psx

shadow501

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Re: Screenshots
« Reply #578 on: August 07, 2013, 01:34:51 pm »




August 09, 2013, 12:29:03 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
This is screen colors system megaman 5



« Last Edit: August 09, 2013, 02:54:53 pm by shadow501 »

Trax

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Re: Screenshots
« Reply #579 on: August 10, 2013, 12:28:00 am »
Looks neat. Does it let you change the values in real-time?