Took a look today and saw that this hack has been added to the database. Good!
That being said, I've actually had some time recently, amongst getting other projects done, to sit down and have a go at this thing. Let me say, in all fairness, that I really do like this hack, but it is kicking my ass!!
I'm certainly not unaccustomed to playing these types of games, and 2D Metroid-series games in particular have always proven to be affairs that I can complete in three days or less...the ability to solve far-ranging puzzles like these comes with the OCD, I suppose. I certainly don't mind when a more difficult-than-usual Metroid game comes down the pipe, but come on already!
When I said "hard", I meant I wanted it to be hard in a way that taxes my 143 IQ and makes me think outside the box, not hard in a way that taxes my patience by making me attempt the same move over and over and over just to fail time and time again. There are some parts of this that are needlessly hard...and I'm nowhere near even reaching Kraid yet.
One thing that bothers me is that when you first enter Norfair, you have to make a "hell run" through the first horizontal hallway you encounter in order to reach the elevator to Crateria on the other side. In other words, it's you beating feet through there sans Varia & Gravity suits as fast as you can while the heat is draining your energy. It's actually pretty easy to make it through this with energy to spare once you figure out the "puzzle" on how to do it. But naturally, a person's first instinct when encountering it, especially given the length of the hallway, is going to be to turn around and say "Can't go that
way right now!" A clue of some sort would have been nice.
Right now, I'm currently stuck in this really big room in Crateria where I have to use the grappling beam multiple times to swing all the way from the middle of the room to the top left of it like Tarzan hopping vines to get to this door in the upper left of the room. The problem is that the last big
jump that you have to make is to a set of grappling blocks that are way
off the visible screen to the left and above you, making hitting them with your beam as you fly upward on momentum toward it almost impossible for the average layman. And all the way down to the floor I fall again as I breath a sigh of disgust, dejected because, unfortunately, the only way to escape the area I am in right now and make any progress is to go through that #$&% door!!
So for the time being, I've shut it off, deciding to return to it later as I have other things to finish at the moment. But I will return to it eventually. Despite it's difficulty I'm not about to let this game defeat me. I haven't crossed paths with a 2D Metroid game I couldn't finish yet. This game will be no different...that's a promise.
Cheers and happy frustrations.