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Author Topic: Final Fantasy VII NES Project (Completed!)  (Read 671936 times)

Moothead

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Re: Final Fantasy VII NES Project
« Reply #540 on: May 17, 2012, 05:44:47 pm »
Yep, once I'm done with all the maps, dialogue, and events, I'm going to change all of the enemy graphics.

That's fanastic to hear, I hate the enemies they the original has.

Man, I would love to have a reproduction of this when Lugia's excellent updates are finished
(but as with any project like this...nothing is 'final' ;))

From searching for the flash chip, it appears to be present in Ambit 200 modems and can be flashed with a homemade 'blackcat' jtag cable for them. I wonder if you could take one of these modems and use it to write our rom data to it...unless there's a simpler way?

If I were to do this I'd probably just buy a MX29LV160 chip and flash it with the adapter I use to make SNES Reproductions. The biggest problem for me is finding an original copy of the pirate cart that isn't incredibly overpriced for what it is :(.

chazbc24

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Re: Final Fantasy VII NES Project
« Reply #541 on: May 19, 2012, 01:58:01 pm »
i'd be willing to donate my copy of ff7 for testing, if it means i can get it back with hack when its completed.

Moothead

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Re: Final Fantasy VII NES Project
« Reply #542 on: May 19, 2012, 03:45:47 pm »
I'd be willing to give it ago when the hack is completed if you like. Postage may cost quite a bit if you live in the US though. May be better to find someone in the US who's willing to give it ago.

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #543 on: May 20, 2012, 10:11:40 pm »
Quote
The biggest problem for me is finding an original copy of the pirate cart that isn't incredibly overpriced for what it is :(.

Were you able to find any copies at all?



Junon is done, here's the before and after:



Enjoy Dissidia 012 Final Fantasy? Check out my Dissidia Duodecim mods!
https://www.youtube.com/watch?v=YjcyBHNeY1g&app=desktop

Garoth Moulinoski

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Re: Final Fantasy VII NES Project
« Reply #544 on: May 21, 2012, 12:13:33 pm »
That's pretty amazing. O_o
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Nerd42

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Re: Final Fantasy VII NES Project
« Reply #545 on: May 21, 2012, 01:39:50 pm »
WOW ... what a difference! That looks INCREDIBLE!  :D

Moothead

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Re: Final Fantasy VII NES Project
« Reply #546 on: May 21, 2012, 09:36:55 pm »
Were you able to find any copies at all?



Junon is done, here's the before and after:





Not yet, somone said his sold for $75 I think it was with the crappy box it came with which is too much for me.


Awesome work with Junon. Really looking forward to this.

Sirasu

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Re: Final Fantasy VII NES Project
« Reply #547 on: May 22, 2012, 10:35:02 am »
HELLO.
I'm a Japanese fan of FF7.

This is a great project it is!
I look forward to completion.

In fact,The project Transplanting FF7 to NES advance in Japan
 little by little.(I think you know well)

I participate that project as making Graphics.
I'm interested in the project here,Particularly world map.
I want to reference in my graphic.

see you.

こんにちは。
私は日本のFF7ファンです。

初めて見ましたが、なんとも凄いプロジェクトですね!
かなり制作が進んでいるようで、完成が楽しみです。

実は、日本でもFF7をファミコンに移植する計画が
少しずつ進行しています(知ってると思うけど)。

私もその計画に(主にグラフィック制作で)参加しています。
こちらのグラフィックに非常に興味があります。(特にマップ部分)
ぜひとも、参考にさせて頂きたいです。

よろしくおねがいします。
英語って難しいのね

Lugia2009

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Re: Final Fantasy VII NES Project
« Reply #548 on: May 22, 2012, 12:34:35 pm »
Quote
That's pretty amazing. O_o

WOW ... what a difference! That looks INCREDIBLE! 

Awesome work with Junon. Really looking forward to this.

Thanks :)


Quote
In fact,The project Transplanting FF7 to NES advance in Japan
 little by little.(I think you know well)

I participate that project as making Graphics.
I'm interested in the project here,Particularly world map.
I want to reference in my graphic.

see you.

I'm sorry, I didn't really understand the last part of what you put. Do you mean the FF7FCWin project?
Enjoy Dissidia 012 Final Fantasy? Check out my Dissidia Duodecim mods!
https://www.youtube.com/watch?v=YjcyBHNeY1g&app=desktop

KingMike

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Re: Final Fantasy VII NES Project
« Reply #549 on: May 22, 2012, 12:39:23 pm »
I can't remember who pointed it out, but GamePro overrated the original, with no mention of this improvement effort. :P
(and I'm not really seeing how GamePro can compare bootleg FF7 to the Human Genome Project. Speaking of just the original bootleg, was some Chinese pirate company shilling another (of many) unfaithful RPG ports really comparable to scientists trying to unravel the mysteries of DNA? :o
I wonder what they'd say about the company other games, such as Chrono Trigger (now with Pokemon!) or Final Fantasy V (which happened in a part of Koholint where the Dragon Quest NPCs live)? :P )
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DarknessSavior

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Re: Final Fantasy VII NES Project
« Reply #550 on: May 22, 2012, 12:56:13 pm »
If I'm reading the Japanese right, Sirasu just wants to use your world map as a reference for his own graphics for their project. He's asking for permission.

間違いありませんか?

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Sirasu

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Re: Final Fantasy VII NES Project
« Reply #551 on: May 22, 2012, 12:56:43 pm »
Quote
I'm sorry, I didn't really understand the last part of what you put. Do you mean the FF7FCWin project?

Sorry,Just you are correct.

We used to develope FF7 in NES programing long long ago...

ああ、ごめん。今はそうなんだった。
昔はアセンブリで開発してたんだけどね。。。

May 22, 2012, 01:26:20 pm - (Auto Merged - Double Posts are not allowed before 7 days.)
If I'm reading the Japanese right, Sirasu just wants to use your world map as a reference for his own graphics for their project. He's asking for permission.

間違いありませんか?

~DS

Thanks to responce.

Well...you are right almost.
The graphics of World map & Town maps made by this forum is very cool.
So,If you don't mind,I want to use a part of objects(such as Cabinets,a desk etc.)in our forum.
We won't use your maps whole and intact.

返信ありがとうございます

えーと、、、おおかたそんな感じ?
このフォーラムのワールドマップとタウンマップ、すごくイケテルと思います。
もし差し支えないなら、(家具とかの)設置物の一部を日本のフォーラムでも使わせてもらえると嬉しい。
マップをそのままコピーすることはないと思います。
« Last Edit: May 22, 2012, 01:26:20 pm by Sirasu »
英語って難しいのね

chazbc24

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Re: Final Fantasy VII NES Project
« Reply #552 on: May 22, 2012, 02:38:21 pm »
this is how wars start.

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #553 on: May 22, 2012, 02:44:21 pm »
How are you gentlemen?

All your base are freakin' belong to us.

Sirasu

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Re: Final Fantasy VII NES Project
« Reply #554 on: May 22, 2012, 02:46:07 pm »
How are you gentlemen?

All your base are freakin' belong to us.

うるせー英語苦手なんじゃwww
英語って難しいのね

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #555 on: May 22, 2012, 02:49:32 pm »
うるせー英語苦手なんじゃwww

(Google Translate): The same set ... can not good English
I am not saying whether the maps are available. It is not my decision.

Don't worry about your inexperience in speaking English. Please do not be offended. It just sounds humorous how Japanese gets badly translated in English. >:D

This forum loves Japanese people, culture and video games! I always watch Naruto with subtitles every week.  ;D

I am very interested to hear news about FF7 NES in Japan. Is a Japanese translation of our English version required?





This post went through several revisions with Google Translate to make sure the intended meaning is as unambiguous as possible ... the results are still slightly humorous. "Please. Does not get angry. It sounds humorous Japanese to be translated into English or just badly."
« Last Edit: May 22, 2012, 03:11:49 pm by Nerd42 »

Garoth Moulinoski

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Re: Final Fantasy VII NES Project
« Reply #556 on: May 22, 2012, 03:00:26 pm »
That is fine. No offense intended. It just sounds humorous how Japanese gets badly translated in English. >:D

I am very interested to find out about what is happening with FF7 NES in Japan. Will our English version need to be re-translated back into Japanese?

That's why you don't translate Japanese, word per word, but you rather translate the meaning that was being conveyed instead. Google Translate won't do the latter for you.

シラスさん、RHDNにようこそ。(^o^)/
« Last Edit: May 22, 2012, 03:14:09 pm by Garoth Moulinoski »
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Cloud9FF7

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Re: Final Fantasy VII NES Project
« Reply #557 on: May 22, 2012, 03:02:58 pm »
As a little project I made a very basic level editor based on the information Lugia has posted. I'll try to get it to stop constantly messing shit up and see if I can release it.

Nerd42

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Re: Final Fantasy VII NES Project
« Reply #558 on: May 22, 2012, 03:15:33 pm »
That's why you don't translate Japanese, word per word, but you rather translate the meaning that was being conveyed instead. Google Translate won't do the latter for you.

シラスさん、RHDNにようこそ。(^o^)/
Rather depends on your goal. If your goal is to turn mediocre dialogue into hilarious "All your base" style dialogue, Google Translate seems to be working pretty good for me today :D

Garoth Moulinoski

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Re: Final Fantasy VII NES Project
« Reply #559 on: May 22, 2012, 03:36:16 pm »
Rather depends on your goal. If your goal is to turn mediocre dialogue into hilarious "All your base" style dialogue, Google Translate seems to be working pretty good for me today :D

Ah, yes, well... yes. But why would you do that!!  :P :laugh:
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