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Author Topic: Final Fantasy VII NES Project (Completed!)  (Read 604952 times)

mrrichard999

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1520 on: November 26, 2013, 10:02:26 am »
I've tried using both versions of the patched rom on VirtuaNES, but I haven't had any luck getting it working. Has anyone found any workarounds or fixes, or will I just have to use another emulator?

Works fine on Fceux. One of the best to use for NES ROMS. http://www.fceux.com/web/home.html

Tsukiyomaru0

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1521 on: November 26, 2013, 01:55:16 pm »
look up VirtuaNES Plus. It is a source modification of VirtuaNES

skyrunner14

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1522 on: November 27, 2013, 12:04:11 pm »
Hey, thanks for the tip! I looked up VirtualNES Plus, downloaded it, and now the game's working great!  :thumbsup:

haxSon

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1523 on: November 27, 2013, 07:45:08 pm »
I'm still not able to get it working, which is a bummer.  Blast it.

Have you already made sure the CRC32 of the rom is correct?

I've confirmed for just my own amusement that patching one of the other dumps of the game will not work.

(there are about 3 or so different dumps of the original Chinese game.)

mrrichard999

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1524 on: November 27, 2013, 10:41:43 pm »
Broke the 10,000 mark. :D Congratulations!

altoiddealer

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1525 on: November 28, 2013, 11:16:20 am »
There's an invisible wall across here, save for one tile all the way to the left


Some typos:





I'm at the end, but I'm backtracking to try and find the extra bosses  :crazy:

keithisgood

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1526 on: November 28, 2013, 12:23:57 pm »
I also had a slight glitch in my playthrough. After getting the Tiny Brocho, my land buggy warped to the middle of the ocean southwest of Gongaga. Sorry, I don't have a screencap. You could get into the buggy, but as its in the water, you can't move or disembark, forcing a reset.

altoiddealer

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1527 on: November 28, 2013, 10:17:30 pm »
Crap ... I got the Lunar Harp w/o looking for the treasure first.  I take it I'm not getting back into Midgar to re-visit Lugia  :banghead:


The buggy spawned just south of Cosmo Canyon



And this dialogue in Bone Village  is kinda ridiculous after
Spoiler:
Aeris is dead!  :'(
« Last Edit: November 29, 2013, 12:10:44 am by altoiddealer »

KingMike

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Re: Final Fantasy VII NES Project (Completed!)
« Reply #1528 on: December 01, 2013, 01:22:23 am »
Please continue further discussion of the patch on the release thread.
http://www.romhacking.net/forum/index.php/topic,17290.0.html
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